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0ad/source/tools/atlas/GameInterface/Handlers
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historic_bruno b1c4e29ac8 Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029.
NOTE: requires update-workspaces and may require correction of some
modded actors/scenarios

This was SVN commit r16438.
2015-03-15 23:59:48 +00:00
..
BrushHandlers.cpp
…
CameraCtrlHandlers.cpp
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CinemaHandler.cpp
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CommandHandlers.cpp
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ElevationHandlers.cpp
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EnvironmentHandlers.cpp
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029.
2015-03-15 23:59:48 +00:00
GraphicsSetupHandlers.cpp
Fixes Atlas on Linux with SDL2 by reordering OpenGL init, based on patch by yashi, fixes #2847
2015-02-20 05:46:24 +00:00
MapHandlers.cpp
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029.
2015-03-15 23:59:48 +00:00
MessageHandler.cpp
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MessageHandler.h
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MiscHandlers.cpp
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ObjectHandlers.cpp
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029.
2015-03-15 23:59:48 +00:00
PlayerHandlers.cpp
…
TerrainHandlers.cpp
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TriggerHandler.cpp
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