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dff64f6b9682f2a9bf80c22058d52f32f4d2e174
0ad/source/lib/sysdep
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janwas c498468fd0 wsdl(+main): add support for cleanly shutting down game if X clicked or Alt+F4 pressed. also cleanup; correctly declare SDL_Event
dyn_array: add pool allocator - see comments.
file(+gamesetup): add suballocator for aiocb (requires shutdown); revise
validator; rename file_*_io to file_io_*

This was SVN commit r2906.
2005-10-12 04:27:55 +00:00
..
unix
…
win
wsdl(+main): add support for cleanly shutting down game if X clicked or Alt+F4 pressed. also cleanup; correctly declare SDL_Event
2005-10-12 04:27:55 +00:00
cpu.h
Stab at fixing the VertexArray compile error on VC++.
2005-10-03 03:41:42 +00:00
dir_watch.h
…
gfx.h
sysdep: add restrict keyword (placebo if not supported)
2005-10-12 04:22:44 +00:00
ia32.asm
Stab at fixing the VertexArray compile error on VC++.
2005-10-03 03:41:42 +00:00
ia32.cpp
glDrawRangeElements -> glDrawRangeElementsEXT (fixes compilation error; EXT/ARB/etc extensions need to be used for everything not in GL1.1)
2005-10-03 16:04:55 +00:00
ia32.h
Stab at fixing the VertexArray compile error on VC++.
2005-10-03 03:41:42 +00:00
os.h
…
snd.h
…
sysdep.cpp
…
sysdep.h
sysdep: add restrict keyword (placebo if not supported)
2005-10-12 04:22:44 +00:00
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