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df9dcc571107d069e01a2cc003d4e32996edc288
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Ykkrosh
138df056bd
Fixed invalid GL code
...
This was SVN commit r924.
2004-08-06 15:01:23 +00:00
..
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
ModelRData.cpp
newline stomper and fixed warnings
2004-06-11 02:14:18 +00:00
ModelRData.h
JS Interface to entities. It even partially works now.
2004-06-10 22:24:03 +00:00
PatchRData.cpp
Hopefully fixed the infinitely annoying graphics crashes (
#1
,
#3
,
#9
,
#10
,
#14
on the bug tracker)
2004-08-06 11:26:30 +00:00
PatchRData.h
JS Interface to entities. It even partially works now.
2004-06-10 22:24:03 +00:00
Renderer.cpp
Fixed invalid GL code
2004-08-06 15:01:23 +00:00
Renderer.h
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
SHCoeffs.cpp
…
SHCoeffs.h
…
TransparencyRenderer.cpp
Fixed invalid GL code
2004-08-06 15:01:23 +00:00
TransparencyRenderer.h
JS Interface to entities. It even partially works now.
2004-06-10 22:24:03 +00:00
VertexBuffer.cpp
Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc.
2004-07-24 14:04:40 +00:00
VertexBuffer.h
Memory leak fix
2004-06-19 20:54:36 +00:00
VertexBufferManager.cpp
MICROLOG function for high-speed logging of everything that happened just before a crash
2004-07-15 19:29:56 +00:00
VertexBufferManager.h
added dtor to eliminate vertexbuffer mem leak
2004-06-14 16:00:14 +00:00