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df5ba1f69085de108fccb8876571e286bd131e60
0ad/source/lib/sysdep
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janwas fb0b498de2 pthread_mutex update - now uses CRITICAL_SECTIONs. quite hacky; awaiting word from simon how he'd like it :)
This was SVN commit r1049.
2004-08-24 17:27:51 +00:00
..
unix
Include the real fam header instead of the one for Windows FAM emulation
2004-08-05 12:17:06 +00:00
win
pthread_mutex update - now uses CRITICAL_SECTIONs. quite hacky; awaiting word from simon how he'd like it :)
2004-08-24 17:27:51 +00:00
cpu.h
move from lib/ to lib/sysdep
2004-07-31 14:10:06 +00:00
debug.h
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
dir_watch.h
Miscellaneous GCC fixes
2004-08-09 16:44:08 +00:00
gfx.h
move from lib/ to lib/sysdep
2004-07-31 14:10:06 +00:00
ia32.cpp
add debug_break impl
2004-07-12 16:40:57 +00:00
ia32.h
add debug_break impl
2004-07-12 16:40:57 +00:00
os.h
move from lib/ to lib/sysdep
2004-07-31 14:10:06 +00:00
sysdep.cpp
Miscellaneous GCC fixes
2004-08-09 16:44:08 +00:00
sysdep.h
add STL_HASH_(MULTI)MAP
2004-08-18 02:13:53 +00:00
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