This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-15 14:54:57 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
df0cdf856166aefcfd5c7660fdfab3f2837c4cab
0ad
/
source
/
ps
/
GameSetup
T
History
mimo
41d3366f6a
check version and mods before loading a file,
fixes
#2361
and
#2385
.
...
This was SVN commit r14630.
2014-01-21 22:49:42 +00:00
..
tests
…
Atlas.cpp
…
Atlas.h
…
CmdLineArgs.cpp
…
CmdLineArgs.h
…
Config.cpp
Disables the JS debugger.
2014-01-04 20:47:56 +00:00
Config.h
Fix water rendering (transparent objects now appear correctly when underwater/in reflections)
2013-12-30 15:52:42 +00:00
GameSetup.cpp
check version and mods before loading a file,
fixes
#2361
and
#2385
.
2014-01-21 22:49:42 +00:00
GameSetup.h
Fixes stack overflow in stack dump logic, by special-casing boost::unordered types,
fixes
#1813
.
2013-08-20 21:07:42 +00:00
HWDetect.cpp
Removes g_ScriptingHost and implements global to compartment 1 to 1 relation.
2014-01-04 10:14:53 +00:00
HWDetect.h
…
Paths.cpp
…
Paths.h
…