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c0c8132dd4
closes #564 GetRealPath was too simplistic and just asked the directory *most recently mounted* into the file's VFS directory for its path. the correct solution is to ask the file's loader for its path. the archiver IFileLoader new returns the archive's pathname as the real path. also simplified VfsFile's interface. This was SVN commit r8082.
240 lines
7.8 KiB
C++
240 lines
7.8 KiB
C++
/* Copyright (c) 2010 Wildfire Games
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "precompiled.h"
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#include "lib/file/vfs/vfs.h"
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#include "lib/allocators/shared_ptr.h"
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#include "lib/path_util.h"
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#include "lib/file/common/file_stats.h"
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#include "lib/file/common/trace.h"
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#include "lib/file/archive/archive.h"
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#include "lib/file/io/io.h"
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#include "lib/file/vfs/vfs_tree.h"
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#include "lib/file/vfs/vfs_lookup.h"
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#include "lib/file/vfs/vfs_populate.h"
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#include "lib/file/vfs/file_cache.h"
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ERROR_ASSOCIATE(ERR::VFS_DIR_NOT_FOUND, L"VFS directory not found", -1);
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ERROR_ASSOCIATE(ERR::VFS_FILE_NOT_FOUND, L"VFS file not found", -1);
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ERROR_ASSOCIATE(ERR::VFS_ALREADY_MOUNTED, L"VFS path already mounted", -1);
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class VFS : public IVFS
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{
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public:
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VFS(size_t cacheSize)
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: m_cacheSize(cacheSize), m_fileCache(m_cacheSize)
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, m_trace(CreateTrace(4*MiB))
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{
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}
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virtual LibError Mount(const VfsPath& mountPoint, const fs::wpath& path, size_t flags /* = 0 */, size_t priority /* = 0 */)
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{
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if(!fs::exists(path))
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{
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if(flags & VFS_MOUNT_MUST_EXIST)
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return ERR::VFS_DIR_NOT_FOUND; // NOWARN
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else
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RETURN_ERR(CreateDirectories(path, 0700));
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}
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VfsDirectory* directory;
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CHECK_ERR(vfs_Lookup(mountPoint, &m_rootDirectory, directory, 0, VFS_LOOKUP_ADD));
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PRealDirectory realDirectory(new RealDirectory(path, priority, flags));
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RETURN_ERR(vfs_Attach(directory, realDirectory));
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return INFO::OK;
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}
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virtual LibError GetFileInfo(const VfsPath& pathname, FileInfo* pfileInfo) const
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{
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VfsDirectory* directory; VfsFile* file;
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LibError ret = vfs_Lookup(pathname, &m_rootDirectory, directory, &file);
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if(!pfileInfo) // just indicate if the file exists without raising warnings.
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return ret;
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CHECK_ERR(ret);
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*pfileInfo = FileInfo(file->Name(), file->Size(), file->MTime());
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return INFO::OK;
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}
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virtual LibError GetDirectoryEntries(const VfsPath& path, FileInfos* fileInfos, DirectoryNames* subdirectoryNames) const
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{
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VfsDirectory* directory;
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CHECK_ERR(vfs_Lookup(path, &m_rootDirectory, directory, 0));
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if(fileInfos)
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{
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const VfsDirectory::VfsFiles& files = directory->Files();
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fileInfos->clear();
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fileInfos->reserve(files.size());
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for(VfsDirectory::VfsFiles::const_iterator it = files.begin(); it != files.end(); ++it)
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{
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const VfsFile& file = it->second;
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fileInfos->push_back(FileInfo(file.Name(), file.Size(), file.MTime()));
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}
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}
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if(subdirectoryNames)
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{
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const VfsDirectory::VfsSubdirectories& subdirectories = directory->Subdirectories();
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subdirectoryNames->clear();
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subdirectoryNames->reserve(subdirectories.size());
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for(VfsDirectory::VfsSubdirectories::const_iterator it = subdirectories.begin(); it != subdirectories.end(); ++it)
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subdirectoryNames->push_back(it->first);
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}
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return INFO::OK;
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}
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virtual LibError CreateFile(const VfsPath& pathname, const shared_ptr<u8>& fileContents, size_t size)
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{
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VfsDirectory* directory;
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CHECK_ERR(vfs_Lookup(pathname, &m_rootDirectory, directory, 0, VFS_LOOKUP_ADD|VFS_LOOKUP_CREATE));
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const PRealDirectory& realDirectory = directory->AssociatedDirectory();
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const std::wstring& name = pathname.leaf();
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RETURN_ERR(realDirectory->Store(name, fileContents, size));
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// wipe out any cached blocks. this is necessary to cover the (rare) case
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// of file cache contents predating the file write.
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m_fileCache.Remove(pathname);
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const VfsFile file(name, size, time(0), realDirectory->Priority(), realDirectory);
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directory->AddFile(file);
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m_trace->NotifyStore(pathname.string().c_str(), size);
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return INFO::OK;
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}
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virtual LibError LoadFile(const VfsPath& pathname, shared_ptr<u8>& fileContents, size_t& size)
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{
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const bool isCacheHit = m_fileCache.Retrieve(pathname, fileContents, size);
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if(!isCacheHit)
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{
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VfsDirectory* directory; VfsFile* file;
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// per 2010-05-01 meeting, this shouldn't raise 'scary error
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// dialogs', which often fail to display the culprit pathname
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// (debug_DumpStack doesn't correctly analyze fs::[w]path).
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// instead, callers should log the error, including pathname.
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RETURN_ERR(vfs_Lookup(pathname, &m_rootDirectory, directory, &file));
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size = file->Size();
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// safely handle zero-length files
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if(!size)
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fileContents = DummySharedPtr((u8*)0);
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else if(size > m_cacheSize)
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{
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fileContents = io_Allocate(size);
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RETURN_ERR(file->Loader()->Load(file->Name(), fileContents, file->Size()));
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}
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else
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{
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fileContents = m_fileCache.Reserve(size);
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RETURN_ERR(file->Loader()->Load(file->Name(), fileContents, file->Size()));
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m_fileCache.Add(pathname, fileContents, size);
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}
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}
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stats_io_user_request(size);
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stats_cache(isCacheHit? CR_HIT : CR_MISS, size);
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m_trace->NotifyLoad(pathname.string().c_str(), size);
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return INFO::OK;
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}
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virtual std::wstring TextRepresentation() const
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{
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std::wstring textRepresentation;
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textRepresentation.reserve(100*KiB);
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DirectoryDescriptionR(textRepresentation, m_rootDirectory, 0);
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return textRepresentation;
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}
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virtual LibError GetRealPath(const VfsPath& pathname, fs::wpath& realPathname)
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{
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VfsDirectory* directory; VfsFile* file;
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CHECK_ERR(vfs_Lookup(pathname, &m_rootDirectory, directory, &file));
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realPathname = file->Loader()->Path() / pathname.leaf();
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return INFO::OK;
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}
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virtual LibError GetVirtualPath(const fs::wpath& realPathname, VfsPath& pathname)
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{
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const fs::wpath realPath = AddSlash(realPathname.branch_path());
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VfsPath path;
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RETURN_ERR(FindRealPathR(realPath, m_rootDirectory, L"", path));
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pathname = path / realPathname.leaf();
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return INFO::OK;
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}
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virtual LibError Invalidate(const VfsPath& pathname)
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{
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m_fileCache.Remove(pathname);
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VfsDirectory* directory;
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RETURN_ERR(vfs_Lookup(pathname, &m_rootDirectory, directory, 0));
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const std::wstring name = pathname.leaf();
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directory->Invalidate(name);
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return INFO::OK;
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}
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virtual void Clear()
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{
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m_rootDirectory.Clear();
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}
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private:
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LibError FindRealPathR(const fs::wpath& realPath, const VfsDirectory& directory, const VfsPath& curPath, VfsPath& path)
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{
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PRealDirectory realDirectory = directory.AssociatedDirectory();
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if(realDirectory && realDirectory->Path() == realPath)
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{
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path = curPath;
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return INFO::OK;
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}
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const VfsDirectory::VfsSubdirectories& subdirectories = directory.Subdirectories();
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for(VfsDirectory::VfsSubdirectories::const_iterator it = subdirectories.begin(); it != subdirectories.end(); ++it)
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{
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const std::wstring& subdirectoryName = it->first;
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const VfsDirectory& subdirectory = it->second;
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LibError ret = FindRealPathR(realPath, subdirectory, AddSlash(curPath/subdirectoryName), path);
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if(ret == INFO::OK)
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return INFO::OK;
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}
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return ERR::PATH_NOT_FOUND; // NOWARN
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}
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size_t m_cacheSize;
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FileCache m_fileCache;
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PITrace m_trace;
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mutable VfsDirectory m_rootDirectory;
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};
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//-----------------------------------------------------------------------------
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PIVFS CreateVfs(size_t cacheSize)
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{
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return PIVFS(new VFS(cacheSize));
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}
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