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debd0476384a1b148104296d69404e7243a25a90
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janwas
debd047638
proper definition of wchar_t (if needed; currently not)
...
This was SVN commit r3465.
2006-02-03 20:45:36 +00:00
..
graphics
allocators: bugfix (wasn't setting freelist to 0)
2006-01-31 03:47:52 +00:00
gui
minor warning fixes: struct vs. class forward decl; size_t vs uint
2006-01-29 18:38:40 +00:00
i18n
fixed wchar_t issues; now correctly separates utf16, CStrW and jschar.
2006-02-03 20:36:15 +00:00
lib
proper definition of wchar_t (if needed; currently not)
2006-02-03 20:45:36 +00:00
maths
-CinemaTrack-refined
2006-01-29 23:25:04 +00:00
ps
fixed wchar_t issues; now correctly separates utf16, CStrW and jschar.
2006-02-03 20:36:15 +00:00
renderer
minor warning fixes: struct vs. class forward decl; size_t vs uint
2006-01-29 18:38:40 +00:00
scripting
Linux compat changes, fix for (really old) bug in VertexBufferManager shutdown, GUI header reorganization for gcc 4.0
2006-01-29 18:23:47 +00:00
simulation
ConfigDB.cpp: fix vfs_load return value check
2006-01-28 22:21:54 +00:00
sound
- vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap.
2006-01-24 08:16:29 +00:00
tools
Preliminary version of player selection for Atlas. You can press any key 0-8 while the place object tool is active to place an object for that player, though the preview object will always be shown in white (Gaia) until I can figure out how to cleanly update its colour.
2006-01-29 23:38:19 +00:00
main.cpp
- vfs_load now returns error code and takes FileIOBuf; that must be freed via file_buf_free. if Handle is needed, use mem_wrap.
2006-01-24 08:16:29 +00:00
ProgrammingSchedule.xls
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