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ddb8b085085464525ae2c25db91984d292fccc70
0ad
/
source
T
History
vladislavbelov
ddb8b08508
Removes lib_api.h cleared but not deleted in
8c068aab07
.
...
This was SVN commit r26813.
2022-04-22 16:11:21 +00:00
..
collada
Forbids using more than 64 bones for GPU skinning.
2021-12-13 19:22:27 +00:00
graphics
Adds a fallback texture to skies to avoid a crash if a sky texture was invalid.
2022-04-17 10:10:52 +00:00
gui
Moves AssertPointersBound to draw commands to not forget to call it for new shaders.
2022-04-12 18:02:08 +00:00
i18n
…
lib
Removes lib_api.h cleared but not deleted in
8c068aab07
.
2022-04-22 16:11:21 +00:00
lobby
…
maths
Removes unused Noise generator added in
18eb72a25a
without any actual usage.
2022-04-20 20:22:01 +00:00
mocks
…
network
Don't create thread on failed connection
2022-03-14 17:19:42 +00:00
pch
…
ps
Removes the Profiler allocation counter.
Fixes
#6476
2022-04-18 21:37:08 +00:00
renderer
Moves glReadPixels to GL backend.
2022-04-17 14:55:00 +00:00
rlinterface
…
scriptinterface
Remove some duplicated code from ScriptInterface.cpp
2022-03-28 21:58:22 +00:00
simulation2
Allow setting the passability class dynamically. This is needed to improve formation behavior for the release.
2022-04-17 11:06:09 +00:00
soundmanager
Allows tex clients decide how to handle invalid textures instead of assertions.
Fixes
#6436
2022-04-12 17:39:05 +00:00
third_party
…
tools
Remove hardcoded shadows in Atlas UI
2022-03-28 22:47:52 +00:00
main.cpp
Allow to cap FPS up to the current max refresh rates of gaming screens: 360Hz
2022-01-13 14:30:23 +00:00
test_setup.cpp
…