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dce92ce6778a79c1b0943c99da818996cc4f20cc
0ad/source/lib/sysdep
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janwas dce92ce677 fix 2 stupid bugs causing crashes when loading from loose files - wasn't detecting all causes where transfers are unaligned => read rounded-up amount of data into original buffer as opposed to realign buffer => clobbered the heap.
This was SVN commit r1175.
2004-09-21 11:58:22 +00:00
..
unix
Include the real fam header instead of the one for Windows FAM emulation
2004-08-05 12:17:06 +00:00
win
fix 2 stupid bugs causing crashes when loading from loose files - wasn't detecting all causes where transfers are unaligned => read rounded-up amount of data into original buffer as opposed to realign buffer => clobbered the heap.
2004-09-21 11:58:22 +00:00
cpu.h
…
debug.h
Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
2004-08-05 13:07:51 +00:00
dir_watch.h
Miscellaneous GCC fixes
2004-08-09 16:44:08 +00:00
gfx.h
…
ia32.cpp
minor improvements / commenting
2004-09-02 02:47:11 +00:00
ia32.h
…
os.h
…
sysdep.cpp
fixed debug_check_heap definition
2004-09-19 18:45:04 +00:00
sysdep.h
add STL_HASH_(MULTI)MAP
2004-08-18 02:13:53 +00:00
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