Files
0ad/source/tools/atlas/wxJS/common/jsutil.h
T
Ykkrosh 53bcba3368 Atlas: Updated wxJS to latest SVN version. Made the JS runtime have a greater lifetime than all the wx windows, to avoid garbage collection problems.
IGUIObject: Cache the JSObject*, to prevent some frequent allocation
while running GUI scripts.
JSInterface_IGUIObject: Fixed garbage collection issues.
JSInterface_IGUIObject, ScriptGlue: Changed to the JS_THREADSAFE form of
JS_GetClass.
Util: Avoid startup warnings on Linux caused by using unimplemented
cpu_* functions that aren't needed for anything important yet.
sysdep/unix: Changed to native line endings.

This was SVN commit r5154.
2007-06-08 22:56:01 +00:00

47 lines
1.8 KiB
C++

/*
* wxJavaScript - jsutil.h
*
* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
*
* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
* $Id: jsutil.h 603 2007-03-08 20:36:17Z fbraem $
*/
#ifndef _wxjs_util_h
#define _wxjs_util_h
namespace wxjs
{
// Returns a function from a property
JSBool GetFunctionProperty(JSContext *cx, JSObject *obj, const char *propertyName, jsval *property);
JSBool CallFunctionProperty(JSContext *cx, JSObject *obj, const char *propertyName, uintN argc, jsval* args, jsval *rval);
// Returns the JSClass structure for the given classname
JSClass *GetClass(JSContext *cx, const char* className);
// Returns true when the object has class as its prototype
bool HasPrototype(JSContext *cx, JSObject *obj, const char *className);
bool HasPrototype(JSContext *cx, jsval v, const char *className);
bool GetScriptRoot(JSContext *cx, jsval *v);
// Define a UNICODE property
JSBool DefineUnicodeProperty(JSContext *cx, JSObject *obj, const wxString &propertyName, jsval *propertyValue);
};
#endif //wxjs_util_h