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da266ebcb86921e2080d13b969482e4d44858a19
0ad/source/scripting
T
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Matei 6ed4ad6519 Added a hotkey to toggle rendering of territory outlines. (Currently "T").
This was SVN commit r4675.
2006-12-05 02:08:52 +00:00
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DOMEvent.cpp
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DOMEvent.h
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EventTypes.h
Added CEventTargetExhausted, used by the unit AI for gather and build, as well as GetDistance and GetVisibleEntities JS functions in CEntity that are required by the JS code for these events.
2006-10-09 04:17:15 +00:00
GameEvents.h
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JSConversions.cpp
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JSConversions.h
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JSSerialization.h
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JSUtil.cpp
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JSUtil.h
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ScriptableComplex.cpp
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ScriptableComplex.h
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ScriptableComplex.inl
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ScriptableObject.cpp
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ScriptableObject.h
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ScriptCustomTypes.cpp
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ScriptCustomTypes.h
# Bug fixes.
2006-10-08 04:56:30 +00:00
ScriptGlue.cpp
Added a hotkey to toggle rendering of territory outlines. (Currently "T").
2006-12-05 02:08:52 +00:00
ScriptGlue.h
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ScriptingHost.cpp
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ScriptingHost.h
# GCC 4.1.1 compatibility
2006-09-30 15:46:40 +00:00
SpiderMonkey.h
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SynchedJSObject.cpp
Bug fixes and more game setup options.
2006-10-08 17:39:46 +00:00
SynchedJSObject.h
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