This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-10 16:36:28 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
d92996027aac94f3df4423835e795e8557ea07bd
0ad
/
source
T
History
NoMonkey
704907db97
Player colors now recognize gaia as player 0 and allow for 8 regular player colors.
...
This was SVN commit r1865.
2005-01-29 18:20:16 +00:00
..
graphics
Player colors now recognize gaia as player 0 and allow for 8 regular player colors.
2005-01-29 18:20:16 +00:00
gui
Fix for the crash when a client connects, as well as some minor additions to client/server code
2005-01-29 16:51:13 +00:00
i18n
add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in).
2005-01-07 00:47:44 +00:00
lib
Fixed problems in texture converter's DDS output, and in the game's DDS input.
2005-01-29 17:18:14 +00:00
maths
Neatened some debug messages. Changed main.cpp so ScEd can use it. Fixed minor inconsistencies and warnings.
2005-01-11 16:58:16 +00:00
ps
Fix for the crash when a client connects, as well as some minor additions to client/server code
2005-01-29 16:51:13 +00:00
renderer
Proper blending for player-colours
2005-01-28 15:38:49 +00:00
scripting
Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug
2005-01-23 01:36:47 +00:00
simulation
This was SVN commit r1803.
2005-01-24 06:14:13 +00:00
sound
Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things.
2005-01-13 00:17:31 +00:00
tests
Made ScEd output entities into an XML file.
2005-01-12 14:31:47 +00:00
tools
Fixed problems in texture converter's DDS output, and in the game's DDS input.
2005-01-29 17:18:14 +00:00
main.cpp
Fix for the crash when a client connects, as well as some minor additions to client/server code
2005-01-29 16:51:13 +00:00
ProgrammingSchedule.xls
Some more verbose error reporting
2004-11-12 22:11:04 +00:00