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Ykkrosh
5294821694
Attempt to fix type ambiguity (
http://www.wildfiregames.com/forum/index.php?showtopic=12546
)
...
This was SVN commit r7068.
2009-08-03 09:50:23 +00:00
..
ape
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
archbuilder
…
atlas
Attempt to fix type ambiguity (
http://www.wildfiregames.com/forum/index.php?showtopic=12546
)
2009-08-03 09:50:23 +00:00
autobuild
Collada: Integrated skeleton XML with game. Added some tests. Fixed memory leak when loading ill-formed XML.
2007-03-16 23:32:10 +00:00
autobuild2
Add a script that I forgot to commit earlier
2009-06-20 14:57:02 +00:00
autolog
/SVNLog
Changes to public SVN log's HTML output format, from last weekend
2008-11-28 22:30:50 +00:00
dds
…
entgraph
# Fixed some graphical and scenario editor issues.
2007-02-09 17:04:55 +00:00
fontbuilder
remove all author/modified by tags.
2007-05-07 16:33:24 +00:00
i18n
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
pmdexp
. split up lib.h/.cpp, include the remnants from PCH, remove (pretty much universal) include of it.
2007-05-09 21:01:11 +00:00
rmgen
fix: alpha map texture wasn't initialized, which caused crash if multiplayer -> host -> continue -> cancel
2008-10-18 17:58:04 +00:00
textureconv
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00