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0ad/source/renderer/backend
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vladislavbelov 9845a99f77 Adds EGL support for Wayland.
Tested By: Freagarach, Mentula, phosit
Differential Revision: https://code.wildfiregames.com/D4642
This was SVN commit r26929.
2022-06-09 21:09:32 +00:00
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dummy
Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
2022-05-26 16:36:57 +00:00
gl
Adds EGL support for Wayland.
2022-06-09 21:09:32 +00:00
vulkan
Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
2022-05-26 16:36:57 +00:00
CompareOp.cpp
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CompareOp.h
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Format.h
Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
2022-05-26 16:36:57 +00:00
IBuffer.h
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IDevice.h
Fixes A8 framebuffer format used for LOS interpolation and enables smooth LOS by default.
2022-05-26 16:36:57 +00:00
IDeviceCommandContext.h
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IDeviceObject.h
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IFramebuffer.h
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IShaderProgram.h
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ITexture.h
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PipelineState.cpp
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PipelineState.h
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Sampler.cpp
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Sampler.h
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