Files
0ad/source/renderer
janwas 13501cf58b hook up emulate_glCompressedTexImage2D to new tex transform code (which takes care of DDS unpack)
to that end, provide support for "wrapping" existing textures so that
tex_* and ogl_tex* calls may be used.

also have renderer use ogl_tex for its created-on-the-fly composite
alpha texture
also named atlas's thread (for fun+profit during debugging)

This was SVN commit r2754.
2005-09-19 22:48:20 +00:00
..
2005-01-24 06:14:13 +00:00
2004-10-06 18:44:47 +00:00
2005-08-09 15:55:44 +00:00
2005-08-09 15:55:44 +00:00