This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-07-27 14:12:23 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
d6c4bf3302df78a756a9b84b5291fca6fc0edcb9
0ad
/
source
T
History
MarkT
d6c4bf3302
Changes to actor speed specifications.
...
This was SVN commit r2350.
2005-05-27 00:38:30 +00:00
..
graphics
Changes to actor speed specifications.
2005-05-27 00:38:30 +00:00
gui
Changed PSERROR to inherit from std::exception
2005-05-24 00:00:40 +00:00
i18n
Changed PSERROR to inherit from std::exception
2005-05-24 00:00:40 +00:00
lib
debug: fix crashlog output (now platform-independent newlines; BOM written correctly)
2005-05-24 07:11:17 +00:00
maths
…
ps
Changed PSERROR to inherit from std::exception
2005-05-24 00:00:40 +00:00
renderer
Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
2005-05-20 17:09:47 +00:00
scripting
Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
2005-05-20 17:09:47 +00:00
simulation
Changes to actor speed specifications.
2005-05-27 00:38:30 +00:00
sound
debug_out -> debug_printf; MICROLOG moved to ps/Pyrogenesis.h
2005-05-11 18:56:30 +00:00
tests
UTF-8->CStrW conversion; used in saved console history.
2005-05-10 18:15:03 +00:00
tools
Completed the area placement classes (AreaPlacer, AreaPainter and Constraint) and JS equivalents. Now it remains to implement some of the more interesting ones :P.
2005-05-23 03:51:37 +00:00
main.cpp
Renamed translate() to I18n::translate(), to minimise conflicts
2005-05-22 22:58:27 +00:00
ProgrammingSchedule.xls
…