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d5bbf900bc1d63779ee761c681c2102cdecd3386
0ad
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source
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tools
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atlas
/
GameInterface
T
History
vladislavbelov
4b52e87934
Adds wireframe mode to overlays and replace the private m_TerrainRenderMode usages by related getter.
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This was SVN commit r24143.
2020-11-08 11:31:32 +00:00
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Handlers
Adds wireframe mode to overlays and replace the private m_TerrainRenderMode usages by related getter.
2020-11-08 11:31:32 +00:00
ActorViewer.cpp
Do not hardcode attacktypes in the engine/Atlas
2020-10-10 15:12:17 +00:00
ActorViewer.h
Add a C++ interface for CCmpAttack.
2020-04-21 21:44:05 +00:00
Brushes.cpp
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Brushes.h
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CommandProc.cpp
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CommandProc.h
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DeltaArray.h
Replace boost::unordered_map, boost::unordered_set with std::unordered_map, std::unordered_set to establish consistency.
2019-11-25 14:30:25 +00:00
GameLoop.cpp
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GameLoop.h
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InputProcessor.cpp
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InputProcessor.h
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MessagePasser.h
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MessagePasserImpl.cpp
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MessagePasserImpl.h
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Messages.h
Allow map to recenter during resize in Atlas.
Fixes
#1109
.
2020-07-21 02:08:50 +00:00
MessagesSetup.h
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Misc.cpp
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Register.cpp
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Shareable.h
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SharedMemory.h
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SharedTypes.h
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SimState.cpp
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SimState.h
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View.cpp
Removes FFP option from Atlas and adds ARB/GLSL selection.
2020-11-04 12:21:55 +00:00
View.h
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