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Matei
a0936ede65
Fixes to the melee/ranged attack split.
...
This was SVN commit r3403.
2006-01-22 11:55:16 +00:00
..
graphics
Advance water in sync with simulation and unit animations (so it stops when the game is paused).
2006-01-21 23:27:42 +00:00
gui
Right click/double click support in main GUI handler, minimap updates-drag and order issuing
2006-01-21 11:07:25 +00:00
i18n
…
lib
Fix Linux build, don't EVER #include <windows.h> again!
2006-01-21 20:01:17 +00:00
maths
Fix Linux build, don't EVER #include <windows.h> again!
2006-01-21 20:01:17 +00:00
ps
This was SVN commit r3401.
2006-01-22 11:08:46 +00:00
renderer
Fixed terrain texture orientation so shadows fall as expected.
2006-01-22 08:17:33 +00:00
scripting
Removed references to the old attack, gather, heal and damage events (that were no longer used).
2006-01-20 21:38:58 +00:00
simulation
Fixes to the melee/ranged attack split.
2006-01-22 11:55:16 +00:00
sound
…
tools
Advance water in sync with simulation and unit animations (so it stops when the game is paused).
2006-01-21 23:27:42 +00:00
main.cpp
…
ProgrammingSchedule.xls
…