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0ad/source/network
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elexis ac4533f7df Network cleanup, refs #3752.
Replace a TODO comment asking why something is set with a comment
answering that.

This was SVN commit r18268.
2016-05-30 17:59:02 +00:00
..
tests
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fsm.cpp
…
fsm.h
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NetClient.cpp
Send a network message to update the GUI if another player pauses a multiplayer game. Patch by echotangoecho, fixes #1950.
2016-05-19 22:10:38 +00:00
NetClient.h
Send a network message to update the GUI if another player pauses a multiplayer game. Patch by echotangoecho, fixes #1950.
2016-05-19 22:10:38 +00:00
NetFileTransfer.cpp
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NetFileTransfer.h
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NetHost.cpp
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NetHost.h
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NetMessage.cpp
Send a network message to update the GUI if another player pauses a multiplayer game. Patch by echotangoecho, fixes #1950.
2016-05-19 22:10:38 +00:00
NetMessage.h
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NetMessages.h
Network cleanup.
2016-05-24 12:21:21 +00:00
NetMessageSim.cpp
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NetServer.cpp
Network cleanup, refs #3752.
2016-05-30 17:59:02 +00:00
NetServer.h
Send a network message to update the GUI if another player pauses a multiplayer game. Patch by echotangoecho, fixes #1950.
2016-05-19 22:10:38 +00:00
NetSession.cpp
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NetSession.h
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NetStats.cpp
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NetStats.h
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NetTurnManager.cpp
Network cleanup, refs #3752.
2016-05-30 17:59:02 +00:00
NetTurnManager.h
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NMTCreator.h
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Serialization.h
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StringConverters.h
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