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0ad/source/ps/GameSetup
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Stan c16d961cd2 Enable support for powerpc64 systems. New problems with NVTT will be addressed in another diff.
Patch by: @tpearson-raptor
Comments by: @q66
Refs:
https://github.com/void-linux/void-packages/blob/master/srcpkgs/0ad/patches/ppc64.patch

Differential Revision: https://code.wildfiregames.com/D1619
This was SVN commit r24995.
2021-03-03 15:13:47 +00:00
..
tests
Add a mod installer, fixes #4027.
2018-04-15 01:46:28 +00:00
Atlas.cpp
…
Atlas.h
…
CmdLineArgs.cpp
Add a mod installer, fixes #4027.
2018-04-15 01:46:28 +00:00
CmdLineArgs.h
Further header & precompiled cleanup, fix no-PCH builds.
2020-12-09 14:39:14 +00:00
Config.cpp
Refactor HWDetect and rendering options setup.
2020-06-07 13:16:57 +00:00
Config.h
Refactor HWDetect and rendering options setup.
2020-06-07 13:16:57 +00:00
GameSetup.cpp
Netcode: Identify controller client via a secret key
2021-02-27 17:44:59 +00:00
GameSetup.h
Address concerns in 5473393e30 (RL interface)
2021-01-15 16:30:05 +00:00
HWDetect.cpp
Enable support for powerpc64 systems. New problems with NVTT will be addressed in another diff.
2021-03-03 15:13:47 +00:00
HWDetect.h
…
Paths.cpp
…
Paths.h
…
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