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d304807ac48a2e029effd06ec00b01230156a6bf
0ad
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History
Ykkrosh
8c1deecdbe
C++0x compatibility (fix narrowing conversions in initialisers; avoid ambiguity with std::next)
...
This was SVN commit r7739.
2010-07-11 22:40:17 +00:00
..
Handlers
# Refactored the networking code, and redesigned the game setup screen.
2010-06-30 21:41:04 +00:00
ActorViewer.cpp
Fix actor viewer animation offsetting.
2010-06-05 22:23:28 +00:00
ActorViewer.h
# Fix the actor viewer in Atlas.
2010-04-03 11:07:42 +00:00
Brushes.cpp
…
Brushes.h
…
CommandProc.cpp
C++0x compatibility (fix narrowing conversions in initialisers; avoid ambiguity with std::next)
2010-07-11 22:40:17 +00:00
CommandProc.h
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DeltaArray.h
…
GameLoop.cpp
Make session GUI visible and usable when playtesting from Atlas.
2010-06-02 00:36:21 +00:00
GameLoop.h
# Support '[', ']' keys for camera rotation in scenario editor
2010-04-17 11:28:54 +00:00
InputProcessor.cpp
# Support '[', ']' keys for camera rotation in scenario editor
2010-04-17 11:28:54 +00:00
InputProcessor.h
…
MessagePasser.h
Avoid -Wnon-virtual-dtor warnings
2010-03-31 08:36:46 +00:00
MessagePasserImpl.cpp
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MessagePasserImpl.h
Add/rename header guards
2010-02-17 23:21:49 +00:00
Messages.h
Make session GUI visible and usable when playtesting from Atlas.
2010-06-02 00:36:21 +00:00
MessagesSetup.h
…
Misc.cpp
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Register.cpp
Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup)
2010-02-18 00:06:50 +00:00
Shareable.h
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SharedMemory.h
…
SharedTypes.h
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SimState.cpp
# Delete a lot of obsolete simulation code.
2010-05-20 18:09:23 +00:00
SimState.h
# Delete a lot of obsolete simulation code.
2010-05-20 18:09:23 +00:00
View.cpp
# Support alt+enter to toggle fullscreen mode. Make game window resizable.
2010-06-03 19:07:59 +00:00
View.h
# Hotloading of actor XML files.
2010-06-03 01:29:43 +00:00