Files
0ad/source/lib/sysdep/os/win/wnuma.cpp
T
janwas 45016e3980 numa: fix: nodeNumber isn't guaranteed to be contiguous; fix race conditions during init; add support for ACPI SRAT; pin NUMA alloc thread to NUMA node; major refactor
also removed two critical sections (no longer needed due to thread-safe
init)

This was SVN commit r7745.
2010-07-13 12:45:27 +00:00

658 lines
18 KiB
C++

/* Copyright (c) 2010 Wildfire Games
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "precompiled.h"
#include "lib/sysdep/numa.h"
#include "lib/bits.h" // round_up, PopulationCount
#include "lib/timer.h"
#include "lib/module_init.h"
#include "lib/sysdep/os_cpu.h"
#include "lib/sysdep/acpi.h"
#include "lib/sysdep/os/win/win.h"
#include "lib/sysdep/os/win/wutil.h"
#include "lib/sysdep/os/win/wcpu.h"
#include <Psapi.h>
#if ARCH_X86_X64
#include "lib/sysdep/arch/x86_x64/topology.h" // ApicIds
#endif
//-----------------------------------------------------------------------------
// nodes
struct Node // POD
{
// (Windows doesn't guarantee node numbers are contiguous, so
// we associate them with contiguous indices in nodes[])
UCHAR nodeNumber;
u32 proximityDomainNumber;
uintptr_t processorMask;
};
static Node nodes[os_cpu_MaxProcessors];
static size_t numNodes;
static Node* AddNode()
{
debug_assert(numNodes < ARRAY_SIZE(nodes));
return &nodes[numNodes++];
}
static Node* FindNodeWithProcessorMask(uintptr_t processorMask)
{
for(size_t node = 0; node < numNodes; node++)
{
if(nodes[node].processorMask == processorMask)
return &nodes[node];
}
return 0;
}
static Node* FindNodeWithProcessor(size_t processor)
{
for(size_t node = 0; node < numNodes; node++)
{
if(IsBitSet(nodes[node].processorMask, processor))
return &nodes[node];
}
return 0;
}
// cached results of FindNodeWithProcessor for each processor
static size_t processorsNode[os_cpu_MaxProcessors];
static void FillProcessorsNode()
{
for(size_t processor = 0; processor < os_cpu_NumProcessors(); processor++)
{
Node* node = FindNodeWithProcessor(processor);
if(node)
processorsNode[processor] = node-nodes;
else
debug_assert(0);
}
}
//-----------------------------------------------------------------------------
// Windows topology
static UCHAR HighestNodeNumber()
{
WUTIL_FUNC(pGetNumaHighestNodeNumber, BOOL, (PULONG));
WUTIL_IMPORT_KERNEL32(GetNumaHighestNodeNumber, pGetNumaHighestNodeNumber);
if(!pGetNumaHighestNodeNumber)
return 0; // NUMA not supported => only one node
ULONG highestNodeNumber;
const BOOL ok = pGetNumaHighestNodeNumber(&highestNodeNumber);
WARN_IF_FALSE(ok);
return (UCHAR)highestNodeNumber;
}
static void PopulateNodes()
{
WUTIL_FUNC(pGetNumaNodeProcessorMask, BOOL, (UCHAR, PULONGLONG));
WUTIL_IMPORT_KERNEL32(GetNumaNodeProcessorMask, pGetNumaNodeProcessorMask);
if(!pGetNumaNodeProcessorMask)
return;
DWORD_PTR processAffinity, systemAffinity;
{
const BOOL ok = GetProcessAffinityMask(GetCurrentProcess(), &processAffinity, &systemAffinity);
WARN_IF_FALSE(ok);
}
debug_assert(PopulationCount(processAffinity) <= PopulationCount(systemAffinity));
for(UCHAR nodeNumber = 0; nodeNumber <= HighestNodeNumber(); nodeNumber++)
{
ULONGLONG affinity;
{
const BOOL ok = pGetNumaNodeProcessorMask(nodeNumber, &affinity);
WARN_IF_FALSE(ok);
}
if(!affinity)
continue; // empty node, skip
Node* node = AddNode();
node->nodeNumber = nodeNumber;
node->processorMask = wcpu_ProcessorMaskFromAffinity(processAffinity, (DWORD_PTR)affinity);
}
}
//-----------------------------------------------------------------------------
// ACPI SRAT topology
#if ARCH_X86_X64
#pragma pack(push, 1)
// fields common to Affinity* structures
struct AffinityHeader
{
u8 type;
u8 length; // size [bytes], including this header
};
struct AffinityAPIC
{
static const u8 type = 0;
AffinityHeader header;
u8 proximityDomainNumber0;
u8 apicId;
u32 flags;
u8 sapicId;
u8 proximityDomainNumber123[3];
u32 clockDomain;
u32 ProximityDomainNumber() const
{
// (this is the apparent result of backwards compatibility, ugh.)
u32 proximityDomainNumber;
memcpy(&proximityDomainNumber, &proximityDomainNumber123[0]-1, sizeof(proximityDomainNumber));
proximityDomainNumber &= ~0xFF;
proximityDomainNumber |= proximityDomainNumber0;
return proximityDomainNumber;
}
};
struct AffinityMemory
{
static const u8 type = 1;
AffinityHeader header;
u32 proximityDomainNumber;
u16 reserved1;
u64 baseAddress;
u64 length;
u32 reserved2;
u32 flags;
u64 reserved3;
};
// AffinityX2APIC omitted, since the APIC ID is sufficient for our purposes
// Static Resource Affinity Table
struct SRAT
{
AcpiTable header;
u32 reserved1;
u8 reserved2[8];
AffinityHeader affinities[1];
};
#pragma pack(pop)
template<class Affinity>
static const Affinity* DynamicCastFromHeader(const AffinityHeader* header)
{
if(header->type != Affinity::type)
return 0;
// sanity check: ensure no padding was inserted
debug_assert(header->length == sizeof(Affinity));
const Affinity* affinity = (const Affinity*)header;
if(!IsBitSet(affinity->flags, 0)) // not enabled
return 0;
return affinity;
}
static void PopulateProcessorMaskFromApicId(u32 apicId, uintptr_t& processorMask)
{
const u8* apicIds = ApicIds();
for(size_t processor = 0; processor < os_cpu_NumProcessors(); processor++)
{
if(apicIds[processor] == apicId)
{
processorMask |= Bit<uintptr_t>(processor);
return;
}
}
debug_assert(0); // APIC ID not found
}
struct ProximityDomain
{
uintptr_t processorMask;
// (AffinityMemory's fields are not currently needed)
};
typedef std::map<u32, ProximityDomain> ProximityDomains;
static ProximityDomains ExtractProximityDomainsFromSRAT(const SRAT* srat)
{
ProximityDomains proximityDomains;
for(const AffinityHeader* header = srat->affinities;
header < (const AffinityHeader*)(uintptr_t(srat)+srat->header.size);
header = (const AffinityHeader*)(uintptr_t(header) + header->length))
{
const AffinityAPIC* affinityAPIC = DynamicCastFromHeader<AffinityAPIC>(header);
if(affinityAPIC)
{
const u32 proximityDomainNumber = affinityAPIC->ProximityDomainNumber();
ProximityDomain& proximityDomain = proximityDomains[proximityDomainNumber];
PopulateProcessorMaskFromApicId(affinityAPIC->apicId, proximityDomain.processorMask);
}
}
return proximityDomains;
}
static void PopulateNodesFromProximityDomains(const ProximityDomains& proximityDomains)
{
for(ProximityDomains::const_iterator it = proximityDomains.begin(); it != proximityDomains.end(); ++it)
{
const u32 proximityDomainNumber = it->first;
const ProximityDomain& proximityDomain = it->second;
Node* node = FindNodeWithProcessorMask(proximityDomain.processorMask);
if(!node)
node = AddNode();
node->proximityDomainNumber = proximityDomainNumber;
node->processorMask = proximityDomain.processorMask;
}
}
#endif // #if ARCH_X86_X64
//-----------------------------------------------------------------------------
static ModuleInitState initState;
static LibError InitTopology()
{
PopulateNodes();
#if ARCH_X86_X64
const SRAT* srat = (const SRAT*)acpi_GetTable("SRAT");
if(srat)
{
const ProximityDomains proximityDomains = ExtractProximityDomainsFromSRAT(srat);
PopulateNodesFromProximityDomains(proximityDomains);
}
#endif
// neither OS nor ACPI information is available
if(numNodes == 0)
{
// add dummy node that contains all system processors
Node* node = AddNode();
node->nodeNumber = 0;
node->proximityDomainNumber = 0;
node->processorMask = os_cpu_ProcessorMask();
}
FillProcessorsNode();
return INFO::OK;
}
size_t numa_NumNodes()
{
(void)ModuleInit(&initState, InitTopology);
return numNodes;
}
size_t numa_NodeFromProcessor(size_t processor)
{
(void)ModuleInit(&initState, InitTopology);
debug_assert(processor < os_cpu_NumProcessors());
return processorsNode[processor];
}
uintptr_t numa_ProcessorMaskFromNode(size_t node)
{
(void)ModuleInit(&initState, InitTopology);
debug_assert(node < numNodes);
return nodes[node].processorMask;
}
static UCHAR NodeNumberFromNode(size_t node)
{
(void)ModuleInit(&initState, InitTopology);
debug_assert(node < numa_NumNodes());
return nodes[node].nodeNumber;
}
//-----------------------------------------------------------------------------
// memory info
size_t numa_AvailableMemory(size_t node)
{
// note: it is said that GetNumaAvailableMemoryNode sometimes incorrectly
// reports zero bytes. the actual cause may however be unexpected
// RAM configuration, e.g. not all slots filled.
WUTIL_FUNC(pGetNumaAvailableMemoryNode, BOOL, (UCHAR, PULONGLONG));
WUTIL_IMPORT_KERNEL32(GetNumaAvailableMemoryNode, pGetNumaAvailableMemoryNode);
if(pGetNumaAvailableMemoryNode)
{
const UCHAR nodeNumber = NodeNumberFromNode(node);
ULONGLONG availableBytes;
const BOOL ok = pGetNumaAvailableMemoryNode(nodeNumber, &availableBytes);
WARN_IF_FALSE(ok);
const size_t availableMiB = size_t(availableBytes / MiB);
return availableMiB;
}
// NUMA not supported - return available system memory
else
return os_cpu_MemoryAvailable();
}
#pragma pack(push, 1)
// ACPI System Locality Information Table
// (System Locality == Proximity Domain)
struct SLIT
{
AcpiTable header;
u64 numSystemLocalities;
u8 entries[1]; // numSystemLocalities*numSystemLocalities entries
};
#pragma pack(pop)
static double ReadRelativeDistanceFromSLIT(const SLIT* slit)
{
const size_t n = slit->numSystemLocalities;
debug_assert(slit->header.size == sizeof(SLIT)-sizeof(slit->entries)+n*n);
// diagonals are specified to be 10
for(size_t i = 0; i < n; i++)
debug_assert(slit->entries[i*n+i] == 10);
// entries = relativeDistance * 10
return *std::max_element(slit->entries, slit->entries+n*n) / 10.0;
}
// @return ratio between max/min time required to access one node's
// memory from each processor.
static double MeasureRelativeDistance()
{
// allocate memory on one node
const size_t size = 16*MiB;
shared_ptr<u8> buffer((u8*)numa_AllocateOnNode(size, 0), numa_Deleter<u8>());
const uintptr_t previousProcessorMask = os_cpu_SetThreadAffinityMask(os_cpu_ProcessorMask());
double minTime = 1e10, maxTime = 0.0;
for(size_t node = 0; node < numa_NumNodes(); node++)
{
const uintptr_t processorMask = numa_ProcessorMaskFromNode(node);
os_cpu_SetThreadAffinityMask(processorMask);
const double startTime = timer_Time();
memset(buffer.get(), 0, size);
const double elapsedTime = timer_Time() - startTime;
minTime = std::min(minTime, elapsedTime);
maxTime = std::max(maxTime, elapsedTime);
}
(void)os_cpu_SetThreadAffinityMask(previousProcessorMask);
return maxTime / minTime;
}
static double relativeDistance;
static LibError InitRelativeDistance()
{
// early-out for non-NUMA systems (saves some time)
if(numa_NumNodes() == 1)
{
relativeDistance = 1.0;
return INFO::OK;
}
// trust values reported by the BIOS, if available
const SLIT* slit = (const SLIT*)acpi_GetTable("SLIT");
if(slit)
relativeDistance = ReadRelativeDistanceFromSLIT(slit);
else
relativeDistance = MeasureRelativeDistance();
debug_assert(relativeDistance >= 1.0);
debug_assert(relativeDistance <= 3.0); // (Microsoft guideline for NUMA systems)
return INFO::OK;
}
double numa_Factor()
{
static ModuleInitState initState;
(void)ModuleInit(&initState, InitRelativeDistance);
return relativeDistance;
}
static bool IsMemoryInterleaved()
{
if(numa_NumNodes() == 1)
return false;
if(!acpi_GetTable("FACP")) // no ACPI tables available
return false; // indeterminate, assume not interleaved
if(acpi_GetTable("SRAT")) // present iff not interleaved
return false;
return true;
}
static bool isMemoryInterleaved;
static LibError InitMemoryInterleaved()
{
isMemoryInterleaved = IsMemoryInterleaved();
return INFO::OK;
}
bool numa_IsMemoryInterleaved()
{
static ModuleInitState initState;
(void)ModuleInit(&initState, InitMemoryInterleaved);
return isMemoryInterleaved;
}
//-----------------------------------------------------------------------------
// allocator
static bool largePageAllocationTookTooLong = false;
static bool ShouldUseLargePages(LargePageDisposition disposition, size_t allocationSize)
{
// can't, OS does not support large pages
if(os_cpu_LargePageSize() == 0)
return false;
// overrides
if(disposition == LPD_NEVER)
return false;
if(disposition == LPD_ALWAYS)
return true;
// default disposition: use a heuristic
{
// allocation is rather small and would "only" use half of the
// TLBs for its pages.
if(allocationSize < 64/2 * os_cpu_PageSize())
return false;
// pre-Vista Windows OSes attempt to cope with page fragmentation by
// trimming the working set of all processes, thus swapping them out,
// and waiting for contiguous regions to appear. this is terribly
// slow (multiple seconds), hence the following heuristics:
if(wutil_WindowsVersion() < WUTIL_VERSION_VISTA)
{
// a previous attempt already took too long.
if(largePageAllocationTookTooLong)
return false;
// if there's not plenty of free memory, then memory is surely
// already fragmented.
if(os_cpu_MemoryAvailable() < 2000) // 2 GB
return false;
}
}
return true;
}
void* numa_Allocate(size_t size, LargePageDisposition largePageDisposition, size_t* ppageSize)
{
void* mem = 0;
// try allocating with large pages (reduces TLB misses)
if(ShouldUseLargePages(largePageDisposition, size))
{
const size_t largePageSize = os_cpu_LargePageSize();
const size_t paddedSize = round_up(size, largePageSize); // required by MEM_LARGE_PAGES
// note: this call can take SECONDS, which is why several checks are
// undertaken before we even try. these aren't authoritative, so we
// at least prevent future attempts if it takes too long.
const double startTime = timer_Time();
mem = VirtualAlloc(0, paddedSize, MEM_RESERVE|MEM_COMMIT|MEM_LARGE_PAGES, PAGE_READWRITE);
if(ppageSize)
*ppageSize = largePageSize;
const double elapsedTime = timer_Time() - startTime;
debug_printf(L"TIMER| NUMA large page allocation: %g\n", elapsedTime);
if(elapsedTime > 1.0)
largePageAllocationTookTooLong = true;
}
// try (again) with regular pages
if(!mem)
{
mem = VirtualAlloc(0, size, MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE);
if(ppageSize)
*ppageSize = os_cpu_PageSize();
}
// all attempts failed - we're apparently out of memory.
if(!mem)
throw std::bad_alloc();
return mem;
}
static bool VerifyPages(void* mem, size_t size, size_t pageSize, size_t node)
{
WUTIL_FUNC(pQueryWorkingSetEx, BOOL, (HANDLE, PVOID, DWORD));
WUTIL_IMPORT_KERNEL32(QueryWorkingSetEx, pQueryWorkingSetEx);
if(!pQueryWorkingSetEx)
return true; // can't do anything
#if WINVER >= 0x600
size_t largePageSize = os_cpu_LargePageSize();
debug_assert(largePageSize != 0); // this value is needed for later
// retrieve attributes of all pages constituting mem
const size_t numPages = (size + pageSize-1) / pageSize;
PSAPI_WORKING_SET_EX_INFORMATION* wsi = new PSAPI_WORKING_SET_EX_INFORMATION[numPages];
for(size_t i = 0; i < numPages; i++)
wsi[i].VirtualAddress = (u8*)mem + i*pageSize;
pQueryWorkingSetEx(GetCurrentProcess(), wsi, DWORD(sizeof(PSAPI_WORKING_SET_EX_INFORMATION)*numPages));
// ensure each is valid and allocated on the correct node
for(size_t i = 0; i < numPages; i++)
{
const PSAPI_WORKING_SET_EX_BLOCK& attributes = wsi[i].VirtualAttributes;
if(!attributes.Valid)
return false;
if((attributes.LargePage != 0) != (pageSize == largePageSize))
{
debug_printf(L"NUMA: is not a large page\n");
return false;
}
if(attributes.Node != node)
{
debug_printf(L"NUMA: allocated from remote node\n");
return false;
}
}
delete[] wsi;
#else
UNUSED2(mem);
UNUSED2(size);
UNUSED2(pageSize);
UNUSED2(node);
#endif
return true;
}
void* numa_AllocateOnNode(size_t node, size_t size, LargePageDisposition largePageDisposition, size_t* ppageSize)
{
debug_assert(node < numa_NumNodes());
// see if there will be enough memory (non-authoritative, for debug purposes only)
{
const size_t sizeMiB = size/MiB;
const size_t availableMiB = numa_AvailableMemory(node);
if(availableMiB < sizeMiB)
debug_printf(L"NUMA: warning: node reports insufficient memory (%d vs %d MB)\n", availableMiB, sizeMiB);
}
size_t pageSize; // (used below even if ppageSize is zero)
void* const mem = numa_Allocate(size, largePageDisposition, &pageSize);
if(ppageSize)
*ppageSize = pageSize;
// we can't use VirtualAllocExNuma - it's only available in Vista and Server 2008.
// workaround: fault in all pages now to ensure they are allocated from the
// current node, then verify page attributes.
// (note: VirtualAlloc's MEM_COMMIT only maps virtual pages and does not
// actually allocate page frames. Windows XP uses a first-touch heuristic -
// the page will be taken from the node whose processor caused the fault.
// Windows Vista allocates on the "preferred" node, so affinity should be
// set such that this thread is running on <node>.)
const uintptr_t previousProcessorMask = os_cpu_SetThreadAffinityMask(numa_ProcessorMaskFromNode(node));
memset(mem, 0, size);
(void)os_cpu_SetThreadAffinityMask(previousProcessorMask);
VerifyPages(mem, size, pageSize, node);
return mem;
}
void numa_Deallocate(void* mem)
{
VirtualFree(mem, 0, MEM_RELEASE);
}