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vts
1c005b0c0e
Fixed AABB to OBB transformation resulting in NaN basis vectors when the AABB size in one or more dimensions is zero.
Fixes
#1121
.
...
This was SVN commit r11928.
2012-05-31 23:17:15 +00:00
..
scripting
…
tests
Fixed AABB to OBB transformation resulting in NaN basis vectors when the AABB size in one or more dimensions is zero.
Fixes
#1121
.
2012-05-31 23:17:15 +00:00
BoundingBoxAligned.cpp
Fixed AABB to OBB transformation resulting in NaN basis vectors when the AABB size in one or more dimensions is zero.
Fixes
#1121
.
2012-05-31 23:17:15 +00:00
BoundingBoxAligned.h
Fixed AABB to OBB transformation resulting in NaN basis vectors when the AABB size in one or more dimensions is zero.
Fixes
#1121
.
2012-05-31 23:17:15 +00:00
BoundingBoxOriented.cpp
Fixed AABB to OBB transformation resulting in NaN basis vectors when the AABB size in one or more dimensions is zero.
Fixes
#1121
.
2012-05-31 23:17:15 +00:00
BoundingBoxOriented.h
Fixed AABB to OBB transformation resulting in NaN basis vectors when the AABB size in one or more dimensions is zero.
Fixes
#1121
.
2012-05-31 23:17:15 +00:00
Brush.cpp
Prevent AABB/frustum intersections from blowing up on empty input bounds.
Fixes
#1027
.
2012-04-05 22:29:01 +00:00
Brush.h
Prevent AABB/frustum intersections from blowing up on empty input bounds.
Fixes
#1027
.
2012-04-05 22:29:01 +00:00
Ease.h
Pretty unit selection overlay rings.
Fixes
#824
.
2012-04-22 04:04:02 +00:00
Fixed.cpp
…
Fixed.h
Fix bug in incremental LOS computation
2011-10-28 13:15:33 +00:00
FixedVector2D.h
Pretty unit selection overlay rings.
Fixes
#824
.
2012-04-22 04:04:02 +00:00
FixedVector3D.h
…
MathUtil.h
…
Matrix3D.cpp
More GLES compatibility.
2012-02-12 13:20:49 +00:00
Matrix3D.h
Add support for specular materials.
2012-04-08 15:55:06 +00:00
MD5.cpp
…
MD5.h
…
Noise.cpp
…
Noise.h
…
NUSpline.cpp
…
NUSpline.h
…
Plane.cpp
…
Plane.h
Add support for specular materials.
2012-04-08 15:55:06 +00:00
Quaternion.cpp
…
Quaternion.h
…
Random.h
…
Sqrt.cpp
…
Sqrt.h
…
Vector2D.h
Pretty unit selection overlay rings.
Fixes
#824
.
2012-04-22 04:04:02 +00:00
Vector3D.cpp
…
Vector3D.h
…
Vector4D.h
Add support for specular materials.
2012-04-08 15:55:06 +00:00