This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-25 04:24:46 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
d1cc3dcb80107495ae8fea763ddfdd99a6ff31c6
0ad
/
source
/
simulation2
T
History
wraitii
d1cc3dcb80
Re-use the same vector for the range manager spatial subdivision queries to cut down on allocations and memory fragmentation. Refs
#4045
...
This was SVN commit r18344.
2016-06-08 17:06:58 +00:00
..
components
Re-use the same vector for the range manager spatial subdivision queries to cut down on allocations and memory fragmentation. Refs
#4045
2016-06-08 17:06:58 +00:00
docs
…
helpers
…
scripting
…
serialization
Disable serialization of the AI when no AI players are present. Disable serialization of cached AI templates overall. Improve serialization of repetitive vectors and templatenames. Refs
#3834
2016-05-02 09:26:07 +00:00
system
Simulation context cleanup, refs
#3991
,
#3168
.
2016-05-19 19:42:07 +00:00
tests
…
MessageTypes.h
…
Simulation2.cpp
Simulation context cleanup, refs
#3991
,
#3168
.
2016-05-19 19:42:07 +00:00
Simulation2.h
Simulation context cleanup, refs
#3991
,
#3168
.
2016-05-19 19:42:07 +00:00
TypeList.h
Rename TechnologyTemplateManager to DataTemplateManager in order to reflect its new function.
Fixes
#3909
. Disable serialisation of technology templates. Refs
#3834
2016-04-27 08:25:47 +00:00