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Itms 593a6a228e Properly handle map resizes in Atlas, fixes #4800.
Reviewed By: vladislavbelov
Differential Revision: https://code.wildfiregames.com/D946
This was SVN commit r21675.
2018-04-08 21:49:47 +00:00
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collada
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graphics
Fix the display of light broken by cc67d54aeb
2018-03-15 18:19:12 +00:00
gui
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i18n
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lib
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lobby
Use libsodium for cryptography.
2018-04-08 21:41:31 +00:00
maths
Adds a perspective matrix, refracts a matrix projection setup to prepare for an isometric view.
2017-10-29 23:41:59 +00:00
mocks
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network
Simplify GUI g_IsController variable init, equivalent to 100be98215.
2018-04-04 12:43:25 +00:00
pch
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ps
Use the loading screen for autostart singleplayer/bot matches and replays too (not only for autostarted multiplayer matches), refs #4822.
2018-04-04 18:46:36 +00:00
renderer
A little cleanup of the PatchRData.cpp.
2018-03-24 11:20:57 +00:00
scriptinterface
Fix mod check of non-visual replays and allow conversion of a vector of vectors of strings via ScriptConversions
2018-03-22 15:26:27 +00:00
simulation2
Properly handle map resizes in Atlas, fixes #4800.
2018-04-08 21:49:47 +00:00
soundmanager
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third_party
Use libsodium for cryptography.
2018-04-08 21:41:31 +00:00
tools
Update simulation replay profiling comments and remove unused, nonexisting reference.
2018-03-23 14:31:00 +00:00
main.cpp
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test_setup.cpp
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