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d1a7aa28581a64890fac43cda66f748431276cc5
0ad/source/ps/GameSetup
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vladislavbelov b991ef919b Moves MiniMap texture rendering to a separate framebuffer to update it less frequently.
Tested By: Langbart
Differential Revision: https://code.wildfiregames.com/D4331
This was SVN commit r25993.
2021-11-12 19:15:48 +00:00
..
tests
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Atlas.cpp
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Atlas.h
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CmdLineArgs.cpp
Speed up GetAvailableMods for archives.
2021-05-16 13:50:05 +00:00
CmdLineArgs.h
Mod and mod-mounting cleanup and improvements.
2021-05-20 14:36:42 +00:00
Config.cpp
There have been quite a bit of number of questions how to change scale of the gui, because this option is hidden from the user.
2021-10-17 10:58:51 +00:00
Config.h
There have been quite a bit of number of questions how to change scale of the gui, because this option is hidden from the user.
2021-10-17 10:58:51 +00:00
GameSetup.cpp
Moves MiniMap texture rendering to a separate framebuffer to update it less frequently.
2021-11-12 19:15:48 +00:00
GameSetup.h
Moves cursor to VideoMode to draw it via SDL.
2021-09-21 22:44:46 +00:00
HWDetect.cpp
Removes GL1 constants deprecated in GL3+ from HWDetect since they are not useful anymore.
2021-05-25 22:34:57 +00:00
HWDetect.h
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Paths.cpp
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Paths.h
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