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0ad/source/simulation2
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mimo b0d14419ac Fix rotation of promoted turrets and allow fixing the turret angle in the GarrisonHolder schema.
Reviewed By: temple
Differential Revision: https://code.wildfiregames.com/D1420
This was SVN commit r21645.
2018-04-03 17:13:24 +00:00
..
components
Fix rotation of promoted turrets and allow fixing the turret angle in the GarrisonHolder schema.
2018-04-03 17:13:24 +00:00
docs
Replace deprecated jsval with JS::Value.
2017-08-28 10:27:36 +00:00
helpers
Bump year
2018-02-21 23:42:18 +00:00
scripting
Move Simulation GUI ScriptFunctions to a new JS Interface, refs #4772.
2017-09-12 01:53:46 +00:00
serialization
Replace deprecated jsval with JS::Value.
2017-08-28 10:27:36 +00:00
system
Bump copyright header year numbers.
2018-02-21 18:44:52 +00:00
tests
Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
2017-12-10 17:33:03 +00:00
MessageTypes.h
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
Simulation2.cpp
Remove unnecessary argument from CSimulation2::InitGame
2018-02-09 19:50:01 +00:00
Simulation2.h
Remove unnecessary argument from CSimulation2::InitGame
2018-02-09 19:50:01 +00:00
TypeList.h
Fix units not being able to play sounds when walking and running
2018-02-24 18:13:03 +00:00
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