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d074c4d809e41d025b2be102770b33f829ccce99
0ad/source/network
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elexis 09e974e1cb Bump year number of files changed this year in the license headers.
This was SVN commit r19503.
2017-05-01 14:28:22 +00:00
..
tests
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fsm.cpp
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fsm.h
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NetClient.cpp
Display which clients are still in the loading screen
2017-03-21 18:50:29 +00:00
NetClient.h
Display which clients are still in the loading screen
2017-03-21 18:50:29 +00:00
NetClientTurnManager.cpp
Translate the Out-Of-Sync error message and send it to the JS GUI for convenience and future extension.
2017-05-01 04:55:56 +00:00
NetClientTurnManager.h
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NetFileTransfer.cpp
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NetFileTransfer.h
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NetHost.cpp
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NetHost.h
Bump year number of files changed this year in the license headers.
2017-05-01 14:28:22 +00:00
NetMessage.cpp
Display which clients are still in the loading screen
2017-03-21 18:50:29 +00:00
NetMessage.h
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NetMessages.h
Display which clients are still in the loading screen
2017-03-21 18:50:29 +00:00
NetMessageSim.cpp
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NetServer.cpp
Don't throw NetServer FSM errors if a client presses not-ready just before the host launches the game.
2017-04-10 16:52:52 +00:00
NetServer.h
Update ready state immediately when receiving the message.
2017-04-09 22:59:04 +00:00
NetServerTurnManager.cpp
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NetServerTurnManager.h
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NetSession.cpp
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NetSession.h
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NetStats.cpp
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NetStats.h
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NMTCreator.h
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Serialization.h
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StringConverters.h
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