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pyrolink
01f5a963a0
notification event
...
This was SVN commit r3338.
2006-01-08 05:57:40 +00:00
..
DOMEvent.cpp
Added initial version of LOS, and updated minimap to show both LOS and water.
2005-10-09 03:43:03 +00:00
DOMEvent.h
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
EventTypes.h
notification event
2006-01-08 05:57:40 +00:00
GameEvents.h
Generic orders source commit. Also includes a fix to the animation bug where one frame of "idle" is played at the end of each cycle, and an enhancement to the entity script loading code to only load each script file once, which should save loading time and also allow script files to behave in a more logical way (e.g. no redeclaration errors when you have a constant).
2005-12-29 08:42:44 +00:00
JSConversions.cpp
…
JSConversions.h
Made ToPrimitive throw on failure (since that is preferable to returning an undefined value)
2005-08-13 18:32:58 +00:00
JSSerialization.h
…
ScriptableComplex.h
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00
ScriptableObject.cpp
…
ScriptableObject.h
Function property Getter/Setters now take a JSContext parameter.
2005-10-24 02:32:44 +00:00
ScriptCustomTypes.cpp
…
ScriptCustomTypes.h
…
ScriptGlue.cpp
Some Linux compile fixes over the place.
2006-01-07 01:04:26 +00:00
ScriptGlue.h
host of changes to accommodate Atlas:
2005-08-14 23:34:37 +00:00
ScriptingHost.cpp
file: add note on pp_set_dir
2005-12-14 18:32:02 +00:00
ScriptingHost.h
…
SpiderMonkey.h
…
SynchedJSObject.cpp
…
SynchedJSObject.h
Lots of gcc -Wall fixes. The common ones:
2005-10-07 15:24:29 +00:00