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Ykkrosh d295dacb9b # Add new renderer mode based on GL_ARB_fragment_program.
Change lighting model for new maps to allow better overbrightness.
Cache player colours instead of loading from scripts every time the
renderer wants them.

This was SVN commit r9123.
2011-03-26 20:17:21 +00:00
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ape
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atlas
# Add new renderer mode based on GL_ARB_fragment_program.
2011-03-26 20:17:21 +00:00
autobuild
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autobuild2
Autobuilder fixes
2010-10-30 20:39:23 +00:00
autolog/SVNLog
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cmpgraph
Add script for generating mostly-useless component interaction graphs.
2011-01-07 20:31:48 +00:00
dds
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dist
Remove misleadingly obsolete package scripts
2011-02-09 16:36:08 +00:00
entconvert
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entdocs
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entgraph
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entity
Make non-combat units flee when under melee attack, and not attack enemies automatically.
2011-03-04 14:36:41 +00:00
fontbuilder2
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
2010-10-30 04:02:42 +00:00
replayprofile
Fix profile parser
2011-03-03 00:14:23 +00:00
rmgen
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springimport
Add primitive .3do (TA/Spring) model conversion tool.
2010-08-19 21:59:08 +00:00
textureconv
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webservices
Latest version of user-report server code
2011-03-12 02:36:20 +00:00
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