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ce67dfd333ba589da59656262a53cc07dc52d7cd
0ad
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source
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renderer
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Ykkrosh
ce67dfd333
Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
...
This was SVN commit r10902.
2012-01-12 12:51:10 +00:00
..
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
DecalRData.cpp
…
DecalRData.h
…
FixedFunctionModelRenderer.cpp
…
FixedFunctionModelRenderer.h
…
HWLightingModelRenderer.cpp
…
HWLightingModelRenderer.h
…
InstancingModelRenderer.cpp
…
InstancingModelRenderer.h
…
ModelRenderer.cpp
sync with work:
2011-12-27 14:12:31 +00:00
ModelRenderer.h
…
ModelVertexRenderer.h
…
OverlayRenderer.cpp
Fixed some compilation warnings
2011-12-11 02:11:05 +00:00
OverlayRenderer.h
Rendering marker lines between buildings and rally points
2011-12-10 07:07:04 +00:00
ParticleRenderer.cpp
Fix crash with missing shader support
2011-12-29 13:35:07 +00:00
ParticleRenderer.h
…
PatchRData.cpp
Rename CELL_SIZE to TERRAIN_TILE_SIZE, to free up the term "cell" for other concepts.
2012-01-12 12:51:10 +00:00
PatchRData.h
Better selection boxes.
Closes
#914
,
#295
,
#810
.
2011-11-25 06:36:13 +00:00
PlayerRenderer.cpp
…
PlayerRenderer.h
…
Renderer.cpp
Better selection boxes.
Closes
#914
,
#295
,
#810
.
2011-11-25 06:36:13 +00:00
Renderer.h
Better selection boxes.
Closes
#914
,
#295
,
#810
.
2011-11-25 06:36:13 +00:00
RenderModifiers.cpp
…
RenderModifiers.h
Rendering marker lines between buildings and rally points
2011-12-10 07:07:04 +00:00
Scene.cpp
…
Scene.h
…
ShadowMap.cpp
Detect and fix printf signedness errors.
Fixes
#1086
,
#1087
.
2012-01-01 16:43:10 +00:00
ShadowMap.h
Better selection boxes.
Closes
#914
,
#295
,
#810
.
2011-11-25 06:36:13 +00:00
SkyManager.cpp
…
SkyManager.h
…
TerrainOverlay.cpp
…
TerrainOverlay.h
…
TerrainRenderer.cpp
Fix
#1064
(use ++it instead of it++ for consistency), based on patch by Echelon9
2011-12-29 01:17:03 +00:00
TerrainRenderer.h
Better selection boxes.
Closes
#914
,
#295
,
#810
.
2011-11-25 06:36:13 +00:00
TransparencyRenderer.cpp
…
TransparencyRenderer.h
…
VertexArray.cpp
…
VertexArray.h
…
VertexBuffer.cpp
…
VertexBuffer.h
…
VertexBufferManager.cpp
…
VertexBufferManager.h
…
WaterManager.cpp
…
WaterManager.h
…