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0ad/source/renderer
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Ykkrosh 225446d648 Alternative player-colour rendering, which probably works with lights
This was SVN commit r1792.
2005-01-23 22:02:36 +00:00
..
AlphaMapCalculator.cpp
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AlphaMapCalculator.h
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BlendShapes.h
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ModelRData.cpp
Possible texture environment code for single-pass player-colour rendering
2005-01-22 21:25:27 +00:00
ModelRData.h
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
2004-12-07 02:04:38 +00:00
PatchRData.cpp
Fixed invalid GL commands (as complained about by 82845G drivers)
2005-01-02 00:26:48 +00:00
PatchRData.h
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
2004-12-07 02:04:38 +00:00
Renderer.cpp
Alternative player-colour rendering, which probably works with lights
2005-01-23 22:02:36 +00:00
Renderer.h
More leak fixes
2004-12-16 12:41:54 +00:00
SHCoeffs.cpp
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SHCoeffs.h
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TransparencyRenderer.cpp
Alternative player-colour rendering, which probably works with lights
2005-01-23 22:02:36 +00:00
TransparencyRenderer.h
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VertexBuffer.cpp
New JavaScript interface for the network client, plus some linux/gcc/misc fixes
2005-01-17 04:52:02 +00:00
VertexBuffer.h
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VertexBufferManager.cpp
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VertexBufferManager.h
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