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Ykkrosh
2f0bd8d8b0
Upgrade to SpiderMonkey 1.8.5 (
fixes
#734
)
...
This was SVN commit r9852.
2011-07-16 23:24:14 +00:00
..
scripting
Upgrade to SpiderMonkey 1.8.5 (
fixes
#734
)
2011-07-16 23:24:14 +00:00
tests
Make decals only rotate around the Y axis, to avoid buggy stretched appearance when rotated non-horizontally
2011-04-22 13:19:23 +00:00
Bound.cpp
Graphics optimisations and features from eihrul.
2011-07-12 23:48:05 +00:00
Bound.h
Graphics optimisations and features from eihrul.
2011-07-12 23:48:05 +00:00
Brush.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
Brush.h
…
Fixed.cpp
…
Fixed.h
…
FixedVector2D.h
…
FixedVector3D.h
…
MathUtil.h
Graphics optimisations and features from eihrul.
2011-07-12 23:48:05 +00:00
Matrix3D.cpp
Graphics optimisations and features from eihrul.
2011-07-12 23:48:05 +00:00
Matrix3D.h
Graphics optimisations and features from eihrul.
2011-07-12 23:48:05 +00:00
MD5.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
MD5.h
…
Noise.cpp
…
Noise.h
…
NUSpline.cpp
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
2011-04-30 13:01:45 +00:00
NUSpline.h
…
Plane.cpp
…
Plane.h
Graphics optimisations and features from eihrul.
2011-07-12 23:48:05 +00:00
Quaternion.cpp
…
Quaternion.h
…
Sqrt.cpp
…
Sqrt.h
…
Vector2D.h
…
Vector3D.cpp
Improve camera restraints at edge of map to be independent of zoom, and to work on circular maps.
2011-03-04 20:02:05 +00:00
Vector3D.h
Improve camera restraints at edge of map to be independent of zoom, and to work on circular maps.
2011-03-04 20:02:05 +00:00
Vector4D.h
…