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cc5a0fba4e886e4ece0679dc0e9271f615d09b97
0ad/source/ps/GameSetup
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Ykkrosh cc5a0fba4e Use shader API for GUI text.
Flip GUI quads so we don't have to disable back-face culling.

This was SVN commit r10989.
2012-01-30 00:27:23 +00:00
..
tests
Fix test
2011-05-07 00:14:17 +00:00
Atlas.cpp
…
Atlas.h
…
CmdLineArgs.cpp
fix self-test and map load on Windows (avoid mixing dir separators).
2011-05-06 18:45:30 +00:00
CmdLineArgs.h
Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either)
2011-05-04 12:16:51 +00:00
Config.cpp
Fix #1025 (add config option to toggle pause on window focus loss), based on patch by markcho.
2011-11-26 15:23:41 +00:00
Config.h
Fix #1025 (add config option to toggle pause on window focus loss), based on patch by markcho.
2011-11-26 15:23:41 +00:00
GameSetup.cpp
Use shader API for GUI text.
2012-01-30 00:27:23 +00:00
GameSetup.h
Handle map loading errors in autostart and normal setup modes. Adds TODOs for Atlas and Replay modes. See #764.
2011-04-07 02:32:16 +00:00
HWDetect.cpp
Report timer_Resolution via hwdetect
2012-01-22 13:49:09 +00:00
HWDetect.h
…
Paths.cpp
refactor file interface. requires workspace update
2011-05-25 10:39:13 +00:00
Paths.h
refactor headers: path_util -> path, native_path -> os_path, remove where unnecessary
2011-03-23 14:43:35 +00:00
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