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caad072347a3ee81e5ef9c554ae2b1dbc585bbe9
0ad/source/simulation2
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Ykkrosh caad072347 Expand pathfinder boundaries to stop units disappearing off the edge of the visible map.
This was SVN commit r8887.
2011-02-03 19:40:41 +00:00
..
components
Expand pathfinder boundaries to stop units disappearing off the edge of the visible map.
2011-02-03 19:40:41 +00:00
docs
Improve docs
2010-10-04 11:38:43 +00:00
helpers
# Add initial basic player AI framework.
2011-01-12 12:29:00 +00:00
scripting
Simplify component interface: remove explicit context parameter, use GetSimContext() instead.
2011-01-16 14:08:38 +00:00
serialization
# Add initial basic player AI framework.
2011-01-12 12:29:00 +00:00
system
Simplify component interface: remove explicit context parameter, use GetSimContext() instead.
2011-01-16 14:08:38 +00:00
tests
Add AI script code to provide a cleaner API around the engine interface.
2011-01-15 23:35:20 +00:00
MessageTypes.h
…
Simulation2.cpp
# Add initial basic player AI framework.
2011-01-12 12:29:00 +00:00
Simulation2.h
# Add initial basic player AI framework.
2011-01-12 12:29:00 +00:00
TypeList.h
Add AI script code to provide a cleaner API around the engine interface.
2011-01-15 23:35:20 +00:00
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