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caad072347a3ee81e5ef9c554ae2b1dbc585bbe9
0ad/source/ps/GameSetup
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Ykkrosh 1e02fe70a7 Add texture limits to hwdetect
This was SVN commit r8881.
2011-01-31 18:59:37 +00:00
..
tests
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Atlas.cpp
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Atlas.h
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CmdLineArgs.cpp
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CmdLineArgs.h
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Config.cpp
remove no-longer needed (and non-reentrant) MICROLOG as per today's meeting
2010-11-06 19:11:40 +00:00
Config.h
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GameSetup.cpp
# Fix terrain blending logic.
2011-01-29 16:31:48 +00:00
GameSetup.h
Handle SDL_ACTIVEEVENT which notifies us of mouse focus change. If mouse focus is lost don't render cursor, reverting back to OS style. When focus is regained, render cursor again. Fixes #626
2010-12-05 05:17:28 +00:00
HWDetect.cpp
Add texture limits to hwdetect
2011-01-31 18:59:37 +00:00
HWDetect.h
Add script-based system for doing messy stuff based on system configuration.
2010-11-20 19:46:49 +00:00
Paths.cpp
Add bindir/datadir/libdir options, to find files when the game is installed in standard FHS locations
2010-07-14 19:39:47 +00:00
Paths.h
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