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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-11-09 10:26:11 +00:00
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0ad/source/simulation2
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Itms 1830c6346b Revert most of 989f164500, and add a comment to prevent people from making the same mistake.
This code used to make units with the pass class "ship-small" blocked
nearly everywhere.

This was SVN commit r16794.
2015-06-18 19:54:30 +00:00
..
components
Revert most of 989f164500, and add a comment to prevent people from making the same mistake.
2015-06-18 19:54:30 +00:00
docs
Happy New Year! :D
2015-01-02 14:22:23 +00:00
helpers
Changes the general behavior of non-pathfinding passability classes, in order to make the handling of foundation obstructions less difficult. This will allow the AI to be fixed, as reported in #3295.
2015-06-17 20:19:53 +00:00
scripting
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
serialization
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
system
XML validation. Based on patch by historic_bruno. Refs #245.
2015-06-07 21:56:52 +00:00
tests
Do not serialize properties for Sets. Serialization tests for Map and Set.
2015-05-04 01:41:09 +00:00
MessageTypes.h
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
Simulation2.cpp
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
Simulation2.h
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
TypeList.h
Add a new Visibility component that will eventually allow scripted components and mods to influence an entity's visibility.
2014-11-04 20:53:25 +00:00
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