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ca9944b09ca44d72140bec043a7295bf2be506a2
0ad
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historic_bruno
acf1c420c1
Moves management of GL viewports to CRenderer, letting it store the current viewport; calling code can retrieve and restore it later (instead of using deprecated glPush/PopAttrib, previously removed for GLES compatibility by
7dec618898
)
...
This was SVN commit r14235.
2013-11-28 00:57:39 +00:00
..
scripting
Changes the Renderer to expose global functions to scripts instead of using CJSObject.
2013-09-21 08:24:45 +00:00
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
DecalRData.cpp
Reduce memory allocations in the renderer
2013-09-29 14:48:11 +00:00
DecalRData.h
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HWLightingModelRenderer.cpp
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HWLightingModelRenderer.h
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InstancingModelRenderer.cpp
Add a list of statically-constructed CStrIntern strings
2013-09-29 13:19:52 +00:00
InstancingModelRenderer.h
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MikktspaceWrap.cpp
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MikktspaceWrap.h
…
ModelRenderer.cpp
Fix non-SSE x86 builds
2013-10-03 18:22:10 +00:00
ModelRenderer.h
…
ModelVertexRenderer.h
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OverlayRenderer.cpp
Add a list of statically-constructed CStrIntern strings
2013-09-29 13:19:52 +00:00
OverlayRenderer.h
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ParticleRenderer.cpp
Add a list of statically-constructed CStrIntern strings
2013-09-29 13:19:52 +00:00
ParticleRenderer.h
…
PatchRData.cpp
Fixes basic water rendering on GLES (replaces GL_QUADS with GL_TRIANGLES).
2013-11-12 01:24:04 +00:00
PatchRData.h
…
PostprocManager.cpp
Moves management of GL viewports to CRenderer, letting it store the current viewport; calling code can retrieve and restore it later (instead of using deprecated glPush/PopAttrib, previously removed for GLES compatibility by
7dec618898
)
2013-11-28 00:57:39 +00:00
PostprocManager.h
…
Renderer.cpp
Moves management of GL viewports to CRenderer, letting it store the current viewport; calling code can retrieve and restore it later (instead of using deprecated glPush/PopAttrib, previously removed for GLES compatibility by
7dec618898
)
2013-11-28 00:57:39 +00:00
Renderer.h
Moves management of GL viewports to CRenderer, letting it store the current viewport; calling code can retrieve and restore it later (instead of using deprecated glPush/PopAttrib, previously removed for GLES compatibility by
7dec618898
)
2013-11-28 00:57:39 +00:00
RenderModifiers.cpp
Add a list of statically-constructed CStrIntern strings
2013-09-29 13:19:52 +00:00
RenderModifiers.h
…
Scene.cpp
…
Scene.h
…
ShadowMap.cpp
Moves management of GL viewports to CRenderer, letting it store the current viewport; calling code can retrieve and restore it later (instead of using deprecated glPush/PopAttrib, previously removed for GLES compatibility by
7dec618898
)
2013-11-28 00:57:39 +00:00
ShadowMap.h
…
SkyManager.cpp
First pass at fixing GLES build - more to come
2013-11-12 01:17:16 +00:00
SkyManager.h
…
TerrainOverlay.cpp
…
TerrainOverlay.h
…
TerrainRenderer.cpp
Fixes fancy waves build on GLES (replaces GL_QUADS with GL_TRIANGLES)
2013-11-12 01:25:32 +00:00
TerrainRenderer.h
…
TexturedLineRData.cpp
Add a list of statically-constructed CStrIntern strings
2013-09-29 13:19:52 +00:00
TexturedLineRData.h
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TimeManager.cpp
…
TimeManager.h
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VertexArray.cpp
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VertexArray.h
…
VertexBuffer.cpp
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VertexBuffer.h
…
VertexBufferManager.cpp
…
VertexBufferManager.h
…
WaterManager.cpp
Fixes fancy waves build on GLES (replaces GL_QUADS with GL_TRIANGLES)
2013-11-12 01:25:32 +00:00
WaterManager.h
…