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0ad/source/network
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Stan b6012ec606 Fix false positive; undefined variable in NetworkClient.cpp
refs #6321 for further cleanups.
Discussed with: @wraitii
Differential Revision: https://code.wildfiregames.com/D4258
This was SVN commit r25908.
2021-09-09 18:00:17 +00:00
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scripting
Additional entropy when hashing match passwords.
2021-05-18 14:47:36 +00:00
tests
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fsm.cpp
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fsm.h
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NetClient.cpp
Fix false positive; undefined variable in NetworkClient.cpp
2021-09-09 18:00:17 +00:00
NetClient.h
Removes unused forward declarations of class and struct.
2021-09-08 19:43:01 +00:00
NetClientTurnManager.cpp
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NetClientTurnManager.h
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NetFileTransfer.cpp
Adds std namespace to shared_ptr usages in network and engine.
2021-05-22 19:28:40 +00:00
NetFileTransfer.h
Removes unused forward declarations of class and struct.
2021-09-08 19:43:01 +00:00
NetHost.cpp
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NetHost.h
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NetMessage.cpp
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NetMessage.h
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NetMessages.h
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NetMessageSim.cpp
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NetServer.cpp
Fix gamesetup player assignment issue when joining
2021-06-06 08:02:28 +00:00
NetServer.h
Additional entropy when hashing match passwords.
2021-05-18 14:47:36 +00:00
NetServerTurnManager.cpp
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NetServerTurnManager.h
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NetSession.cpp
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NetSession.h
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NetStats.cpp
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NetStats.h
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NMTCreator.h
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Serialization.h
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StringConverters.h
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StunClient.cpp
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StunClient.h
Adds header for forward declarations of CStr.
2021-09-09 17:39:08 +00:00
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