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janwas
e2a11fabe8
fix warnings (VC7)
...
This was SVN commit r3542.
2006-02-19 21:16:54 +00:00
..
scripting
* clean up CLightEnv a bit
2006-02-15 00:45:16 +00:00
Camera.cpp
…
Camera.h
…
CinemaTrack.cpp
fix warnings (VC7)
2006-02-19 21:16:54 +00:00
CinemaTrack.h
…
Color.cpp
…
Color.h
- Terrain self-shadows (only noticeable with a low angle of sun)
2006-02-13 14:18:20 +00:00
DefaultEmitter.cpp
This was SVN commit r3524.
2006-02-17 01:13:04 +00:00
DefaultEmitter.h
…
Frustum.cpp
…
Frustum.h
…
GameView.cpp
fix warnings (VC7)
2006-02-19 21:16:54 +00:00
GameView.h
* clean up CLightEnv a bit
2006-02-15 00:45:16 +00:00
HFTracer.cpp
…
HFTracer.h
…
LightEnv.cpp
* clean up CLightEnv a bit
2006-02-15 00:45:16 +00:00
LightEnv.h
* clean up CLightEnv a bit
2006-02-15 00:45:16 +00:00
MapIO.h
…
MapReader.cpp
* clean up CLightEnv a bit
2006-02-15 00:45:16 +00:00
MapReader.h
…
MapWriter.cpp
…
MapWriter.h
…
Material.cpp
…
Material.h
…
MaterialManager.cpp
…
MaterialManager.h
…
MeshManager.cpp
…
MeshManager.h
…
MiniPatch.cpp
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MiniPatch.h
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Model.cpp
…
Model.h
…
ModelDef.cpp
…
ModelDef.h
…
ObjectBase.cpp
ObjectBase.cpp: replace incorrect RNG with rand(min,max)
2006-02-15 04:03:29 +00:00
ObjectBase.h
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ObjectEntry.cpp
…
ObjectEntry.h
…
ObjectManager.cpp
…
ObjectManager.h
…
ParticleEmitter.cpp
fix warnings (VC7)
2006-02-19 21:16:54 +00:00
ParticleEmitter.h
This was SVN commit r3526.
2006-02-17 02:02:18 +00:00
ParticleEngine.cpp
This was SVN commit r3527.
2006-02-17 02:02:29 +00:00
ParticleEngine.h
This was SVN commit r3528.
2006-02-17 02:02:39 +00:00
Patch.cpp
…
Patch.h
…
RenderableObject.h
* clean up CLightEnv a bit
2006-02-15 00:45:16 +00:00
SkeletonAnim.h
…
SkeletonAnimDef.cpp
…
SkeletonAnimDef.h
…
SkeletonAnimManager.cpp
…
SkeletonAnimManager.h
…
Sprite.cpp
…
Sprite.h
…
Terrain.cpp
- Terrain self-shadows (only noticeable with a low angle of sun)
2006-02-13 14:18:20 +00:00
Terrain.h
…
TerrainProperties.cpp
…
TerrainProperties.h
…
Texture.h
…
TextureEntry.cpp
…
TextureEntry.h
…
TextureManager.cpp
…
TextureManager.h
…
Unit.cpp
…
Unit.h
…
UnitManager.cpp
…
UnitManager.h
…