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c9a5d5cee5008eac07b0fd2ddeb94ef8cf1ea29c
0ad/source/scripting
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stwf c9a5d5cee5 pause music and ambient sounds when game pauses
This was SVN commit r13347.
2013-04-07 04:13:15 +00:00
..
JSConversions.cpp
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
JSConversions.h
Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss.
2011-02-17 20:08:20 +00:00
JSUtil.cpp
Support new SpiderMonkey API.
2010-11-16 23:00:52 +00:00
JSUtil.h
Support new SpiderMonkey API.
2010-11-16 23:00:52 +00:00
ScriptableObject.cpp
Add GPL header
2009-04-18 17:00:33 +00:00
ScriptableObject.h
Fix #1064 (use ++it instead of it++ for consistency), based on patch by Echelon9
2011-12-29 01:17:03 +00:00
ScriptGlue.cpp
pause music and ambient sounds when game pauses
2013-04-07 04:13:15 +00:00
ScriptGlue.h
huge cleanup and conversion of most string handling (especially paths) to unicode
2009-11-03 21:46:35 +00:00
ScriptingHost.cpp
Upgrade to SpiderMonkey 1.8.5 (fixes #734)
2011-07-16 23:24:14 +00:00
ScriptingHost.h
Support new SpiderMonkey API.
2010-11-16 23:00:52 +00:00
SpiderMonkey.h
Support new SpiderMonkey API.
2010-11-16 23:00:52 +00:00
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