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c9893b3dd07f6a2cd0f61a59111857504ce05c0c
0ad
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leper
558d43bac5
Replace some functor structs with lambdas, closures or range-based fors.
...
This was SVN commit r16923.
2015-08-19 03:33:04 +00:00
..
Geometry.cpp
…
Geometry.h
…
Grid.h
Refactor the grid update code. Should give a significant performance boost to the simulation update.
2015-06-14 19:22:07 +00:00
HierarchicalPathfinder.cpp
Code improvements for the hierarchical pathfinder: cache hits and variable initialization.
2015-08-11 15:21:11 +00:00
HierarchicalPathfinder.h
Enhance the MakeGoalReachable algorithm to handle better non-point goals.
2015-08-11 09:47:08 +00:00
LongPathfinder.cpp
Enhance the MakeGoalReachable algorithm to handle better non-point goals.
2015-08-11 09:47:08 +00:00
LongPathfinder.h
Fix a number of short/long range pathfinder inconsistencies revealed by
128a603287
.
2015-07-18 12:33:40 +00:00
Pathfinding.h
Fix the CheckLineMovement algorithm. Added some comments and a test to avoid problems.
2015-08-13 16:21:39 +00:00
PathGoal.cpp
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PathGoal.h
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Player.h
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Position.h
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PriorityQueue.h
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Rasterize.cpp
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Rasterize.h
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Render.cpp
Use in-place construction.
2015-07-29 23:44:17 +00:00
Render.h
…
Selection.cpp
Replace some functor structs with lambdas, closures or range-based fors.
2015-08-19 03:33:04 +00:00
Selection.h
…
SimulationCommand.h
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Spatial.h
…