This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-24 00:46:09 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
c941a2f3526a942d7202fd01acd76366ec84a2a8
0ad
/
source
/
maths
T
History
sanderd17
ec3fb36602
Fix build for gcc 4.6. Patch by Vladislav
...
This was SVN commit r18032.
2016-04-14 16:36:12 +00:00
..
tests
Fix VS2013 build errors, warnings
2013-11-03 12:46:07 +00:00
BoundingBoxAligned.cpp
Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount.
2014-07-02 22:36:45 +00:00
BoundingBoxAligned.h
Optimise silhouette rendering.
2014-07-03 01:00:25 +00:00
BoundingBoxOriented.cpp
…
BoundingBoxOriented.h
Avoid non-ASCII characters in source code, since tools don't decode them consistently.
2013-10-20 09:27:44 +00:00
BoundingSphere.h
Improve PickEntitiesAtPoint
2015-01-01 23:05:26 +00:00
Brush.cpp
Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount.
2014-07-02 22:36:45 +00:00
Brush.h
Forward-declare CShaderProgramPtr, to avoid pulling in more headers than necessary and to hypothetically reduce build times by a minuscule amount.
2014-07-02 22:36:45 +00:00
Ease.h
…
Fixed.cpp
…
Fixed.h
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
FixedVector2D.h
Mark several CFixedVector2D as const and passed by reference in Geometry and a few other places. Mark some functions (that probably already were) inline.
2015-11-11 20:50:02 +00:00
FixedVector3D.h
Optimise fixed multiplies on MSVC x86
2013-09-20 20:17:54 +00:00
MathUtil.h
…
Matrix3D.cpp
…
Matrix3D.h
…
MD5.cpp
…
MD5.h
…
Noise.cpp
…
Noise.h
…
NUSpline.cpp
Fix build for gcc 4.6. Patch by Vladislav
2016-04-14 16:36:12 +00:00
NUSpline.h
Fix build for gcc 4.6. Patch by Vladislav
2016-04-14 16:36:12 +00:00
Plane.cpp
Optimization of isBoxVisible + cleanup,
fixes
#3712
2015-12-28 16:27:31 +00:00
Plane.h
Optimization of isBoxVisible + cleanup,
fixes
#3712
2015-12-28 16:27:31 +00:00
Quaternion.cpp
…
Quaternion.h
…
Random.h
…
Sqrt.cpp
…
Sqrt.h
…
Vector2D.h
…
Vector3D.cpp
Optimise silhouette rendering.
2014-07-03 01:00:25 +00:00
Vector3D.h
Optimise silhouette rendering.
2014-07-03 01:00:25 +00:00
Vector4D.h
…