Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-05 21:27:08 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
c93bd91ef6f1ca20ca5258bed6d996a0afe79175
0ad/source/renderer
T
History
vladislavbelov ff9a5fe8f9 Render waves for fancy water effects only if we have water on screen.
Waves were added in 9ce51f4357.

This was SVN commit r24047.
2020-09-16 18:43:58 +00:00
..
scripting
…
AlphaMapCalculator.cpp
…
AlphaMapCalculator.h
…
BlendShapes.h
…
DecalRData.cpp
…
DecalRData.h
…
HWLightingModelRenderer.cpp
…
HWLightingModelRenderer.h
…
InstancingModelRenderer.cpp
…
InstancingModelRenderer.h
…
MikktspaceWrap.cpp
…
MikktspaceWrap.h
…
ModelRenderer.cpp
…
ModelRenderer.h
…
ModelVertexRenderer.h
…
OverlayRenderer.cpp
…
OverlayRenderer.h
…
ParticleRenderer.cpp
…
ParticleRenderer.h
…
PatchRData.cpp
…
PatchRData.h
…
PostprocManager.cpp
…
PostprocManager.h
…
Renderer.cpp
…
Renderer.h
…
RenderingOptions.cpp
…
RenderingOptions.h
…
RenderModifiers.cpp
…
RenderModifiers.h
…
Scene.cpp
…
Scene.h
…
ShadowMap.cpp
…
ShadowMap.h
…
SilhouetteRenderer.cpp
…
SilhouetteRenderer.h
…
SkyManager.cpp
…
SkyManager.h
…
TerrainOverlay.cpp
…
TerrainOverlay.h
…
TerrainRenderer.cpp
…
TerrainRenderer.h
…
TexturedLineRData.cpp
…
TexturedLineRData.h
…
TimeManager.cpp
…
TimeManager.h
…
VertexArray.cpp
…
VertexArray.h
…
VertexBuffer.cpp
…
VertexBuffer.h
…
VertexBufferManager.cpp
…
VertexBufferManager.h
…
WaterManager.cpp
…
WaterManager.h
…
Powered by Gitea Version: 1.26.2 Page: 1681ms Template: 28ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API