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0ad/source/lib/file/archive
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Yves 93cffe9deb Remove the old and no longer used archive builder that rebuilt the archive while the game is running.
This approach isn't used anymore. Now we start the archive building with
parameters to pyrogeneis.

Refs #2241 (the code used g_ScriptingHost which is going to be removed)

This was SVN commit r14102.
2013-11-07 21:06:18 +00:00
..
disabled_tests
Remove the old and no longer used archive builder that rebuilt the archive while the game is running.
2013-11-07 21:06:18 +00:00
archive_zip.cpp
add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development
2013-09-10 14:17:04 +00:00
archive_zip.h
safely handle the case where an archive required for populating a directory cannot be opened (e.g. because it is open within 7-zip, which apparently wants exclusive access)
2011-11-29 16:51:58 +00:00
archive.cpp
…
archive.h
add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development
2013-09-10 14:17:04 +00:00
codec_zlib.cpp
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codec_zlib.h
…
codec.cpp
…
codec.h
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stream.cpp
post-alpha sync with work.
2011-07-18 09:21:56 +00:00
stream.h
…
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