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Handlers
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historic_bruno
a8a968d32c
Catch exceptions by reference (by convention), based on patch from Markus, refs
#1852
...
This was SVN commit r13421.
2013-05-22 22:27:53 +00:00
..
BrushHandlers.cpp
…
CameraCtrlHandlers.cpp
…
CinemaHandler.cpp
…
CommandHandlers.cpp
…
ElevationHandlers.cpp
Rationalise terrain dirty-rect coordinates.
2012-04-17 22:35:34 +00:00
EnvironmentHandlers.cpp
Postproc manager
2012-10-15 10:34:23 +00:00
GraphicsSetupHandlers.cpp
…
MapHandlers.cpp
Catch exceptions by reference (by convention), based on patch from Markus, refs
#1852
2013-05-22 22:27:53 +00:00
MessageHandler.cpp
…
MessageHandler.h
…
MiscHandlers.cpp
Moves particle interpolation to its own simulation component.
2013-02-22 23:20:59 +00:00
ObjectHandlers.cpp
Adds actor seed support to scenario XML data, optionally used in place of entity ID.
2013-02-03 02:16:52 +00:00
PlayerHandlers.cpp
…
TerrainHandlers.cpp
Rationalise terrain dirty-rect coordinates.
2012-04-17 22:35:34 +00:00
TriggerHandler.cpp
…