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https://gitea.wildfiregames.com/0ad/0ad.git
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c86d3bbb56
Comments By: phosit Differential Revision: https://code.wildfiregames.com/D5128 This was SVN commit r27846.
45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
/* Copyright (C) 2023 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_MODELDUMMY
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#define INCLUDED_MODELDUMMY
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#include "graphics/ModelAbstract.h"
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/**
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* Empty placeholder ModelAbstract implementation, to render nothing.
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*/
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class CModelDummy final : public CModelAbstract
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{
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NONCOPYABLE(CModelDummy);
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public:
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CModelDummy() = default;
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virtual ~CModelDummy() = default;
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virtual std::unique_ptr<CModelAbstract> Clone() const { return std::make_unique<CModelDummy>(); }
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virtual CModelDummy* ToCModelDummy() { return this; }
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virtual void CalcBounds() {}
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virtual void SetTerrainDirty(ssize_t, ssize_t, ssize_t, ssize_t) {}
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virtual void ValidatePosition() {}
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virtual void InvalidatePosition() {}
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};
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#endif // INCLUDED_MODELDUMMY
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