This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-28 01:27:47 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
c79a71ec4d95f8f3ef8d087dad059bcdc817cf73
0ad
/
source
/
simulation
T
History
MarkT
db168702df
Jason's animation events. Also reworked entity-types system.
...
This was SVN commit r2209.
2005-05-01 19:09:13 +00:00
..
scripting
…
BaseEntity.cpp
Jason's animation events. Also reworked entity-types system.
2005-05-01 19:09:13 +00:00
BaseEntity.h
Jason's animation events. Also reworked entity-types system.
2005-05-01 19:09:13 +00:00
BaseEntityCollection.cpp
…
BaseEntityCollection.h
…
BoundingObjects.cpp
…
BoundingObjects.h
…
Collision.cpp
…
Collision.h
…
Entity.cpp
Jason's animation events. Also reworked entity-types system.
2005-05-01 19:09:13 +00:00
Entity.h
Jason's animation events. Also reworked entity-types system.
2005-05-01 19:09:13 +00:00
EntityHandles.cpp
…
EntityHandles.h
…
EntityManager.cpp
…
EntityManager.h
…
EntityMessage.h
…
EntityOrders.h
…
EntityPredicate.h
…
EntityProperties.cpp
…
EntityProperties.h
…
EntityStateProcessing.cpp
Jason's animation events. Also reworked entity-types system.
2005-05-01 19:09:13 +00:00
EntitySupport.h
Jason's animation events. Also reworked entity-types system.
2005-05-01 19:09:13 +00:00
EventHandlers.cpp
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
2005-04-22 07:12:55 +00:00
EventHandlers.h
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
2005-04-22 07:12:55 +00:00
PathfindEngine.cpp
…
PathfindEngine.h
…
PathfindSparse.cpp
…
PathfindSparse.h
…
Scheduler.cpp
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
2005-04-22 07:12:55 +00:00
Scheduler.h
…
ScriptObject.cpp
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
2005-04-22 07:12:55 +00:00
ScriptObject.h
Script integration work - valueOf() is no longer required most of the time; also property-change watches and enumeration over entities (but not yet other native objects), rudimentary beginnings of a global events system, and adjusted the status orb to update only on changes.
2005-04-22 07:12:55 +00:00
Simulation.cpp
…
Simulation.h
…
TurnManager.cpp
…
TurnManager.h
…