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0ad/source/ps/GameSetup
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janwas 7d3d8fdbf3 # move ps/Network into top level project (and static lib).
This was SVN commit r4249.
2006-08-26 20:25:37 +00:00
..
Atlas.cpp
Renamed autobuilt ps.exe to pyrogenesis.exe, to match the new project layout.
2006-06-03 05:08:32 +00:00
Atlas.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
Config.cpp
# housekeeping
2006-07-20 14:37:58 +00:00
Config.h
Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
2006-06-02 02:10:27 +00:00
GameSetup.cpp
# move ps/Network into top level project (and static lib).
2006-08-26 20:25:37 +00:00
GameSetup.h
Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
2006-04-23 23:14:18 +00:00
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