Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-11 08:15:51 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
c50fe9b8c0c5f088a533ba92a474e19b6331d3d7
0ad/source/simulation2
T
History
Ykkrosh 7770b414b7 Fix hotloading of scripts with registered message handlers
This was SVN commit r7307.
2010-02-05 21:40:08 +00:00
..
components
Make CParamNode not return NULL pointers, based on patch from Puel
2010-02-02 23:01:17 +00:00
docs
…
helpers
Fix missing includes
2010-01-10 11:31:31 +00:00
scripting
# Initial pathfinder integration in new simulation system
2010-01-29 21:13:18 +00:00
serialization
Remove Crypto++ because it causes too much trouble. Replace with a custom MD5 implementation for simulation state hashing.
2010-01-10 19:29:27 +00:00
system
Fix hotloading of scripts with registered message handlers
2010-02-05 21:40:08 +00:00
tests
Make CParamNode not return NULL pointers, based on patch from Puel
2010-02-02 23:01:17 +00:00
MessageTypes.h
# Initial pathfinder integration in new simulation system
2010-01-29 21:13:18 +00:00
Simulation2.cpp
# Initial pathfinder integration in new simulation system
2010-01-29 21:13:18 +00:00
Simulation2.h
# Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
2010-01-22 20:03:14 +00:00
TypeList.h
# Initial pathfinder integration in new simulation system
2010-01-29 21:13:18 +00:00
Powered by Gitea Version: 1.26.2 Page: 1098ms Template: 10ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API